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Tamariah: Flame Thrall Follower (Relatively Simple Request)


HailSithis5910

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Each their own preference I believe.

 

But reality is people that have no clue and rely on a one click solution and nothing more will never learn how things work, where things are or how to resolve things for themselves with logic, without cluttering threads on forums with the same over and over questions.

 

To me mod managers just contributes more useless forum thread clutter over all that in reality has nothing to do with the mod the user is actually trying to get to work.

If there was no mod manager the user would be asking a relevant question directly about the mod and not about what some third party mod manager did.

 

Talk about useless thread clutter, bit like this post I just posted...lol

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Here you go.

 

She is a she and not a he.

 

She has a carry weight of 2000

 

She ignores friendly hits.

 

She is Essential

 

She has some trumped up fire spells and a fire breath shout (whether she uses the shout I do not know as I didn't test her out that much).

 

She has enough magika to use the spells she has.

 

She will level when you level up.

 

Her speed is 600, but keep in mind she is a Flame Atronach class and combat which is mostly ranged attach with her custom fire incinerate spell (fire ball on steroids in other words).

So she won't be racing ahead of you, but be warned she moves damn quick when she wants to.

 

She is better in open spaces when fighting, she likes room to move and is pretty hopeless in tight spaces when fighting

(even though she has 2 trumped up close range mele fire attack spells)

 

She is using the vanilla unedited skyrim follower dialogue and framework.

 

She will spawn beside you when you first activate the mod and and load a game, ask her to follow you.

 

Loading the mod on an existing game save should be fine (well it was for me on a level 70 character).

You recon your wanting a level 150 follower and fresh game does not start at level 150.

 

Do NOT have the mod loaded on a fresh game start, load the mod after you have exited Helgen, eg: After you exit the cave and are on your way to Riverwood should be fine to load the mod.

 

Extract to your \data\ folder and enable the Tamariah.esp in what ever you use to enable a mod.

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LMAO at watch a couple of videos just to extract 2 files to your data directory and enable mod.

What is the world coming to :smile:

 

I gather the Atronach race is not flagged as use dialogue in your game (in my game every race is flagged as can use dialogue with player, so I never even check things like it normally)

 

I switched her voice back to atronach, set her to enable being able to talk to player, so she hopefully offers dialogue for you to ask her to follow.

 

 

You will need to use this on a save that has Not had the prior version used on it.

Otherwise the allow player dialogue will not be applied.

 

Once again extract to your data directory and Yes to replace the existing 2 files.

(Those 2 existing files would be the files from the first one you tried, eg: Tamariah.esp and Tamariah.bsa)

Enable mod with what ever you use to enable a mod.

 

 

 

Since she is using native follower dialogue and she has no voice to speak the follower dialogue.

If dialogue is skipping by without any option to click, then install Fuz Ro D'oh:

http://www.nexusmods.com/skyrim/mods/14884/?

 

Uninstall Note:

If after using her you want to uninstall the mod.

If you have her following, then be sure to dismiss her as a follower before uninstalling.

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I did mention something about being hopeless at this.

 

She's blissfully silent, quite fast but she disappeared in the middle of my quest. Anyway I can get her back? A console code or summons?

I didn't notice how strong she was. It wasn't a noticeable difference powerwise or myself and Serana might have just overshadowed her?

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