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nifskope blender import problem


huntsman2310

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I'm currently working on a mod that expands the Drug Addled ranks of the fiends, I'm going to include a few new weapons for them, a crossbow, a pile driver (basically a big gun version of the spike rifle from fallout 3) and Wolverine esque claws.

 

With the crossbow, I've cut down the Dartgun model and the hunting rifle model in blender and exported them back into NIFS.

 

But when I open them up in Blender, Nothings changed with the Models. At All.

 

Any Suggestions?

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