huntsman2310 Posted March 11, 2011 Share Posted March 11, 2011 I'm currently working on a mod that expands the Drug Addled ranks of the fiends, I'm going to include a few new weapons for them, a crossbow, a pile driver (basically a big gun version of the spike rifle from fallout 3) and Wolverine esque claws. With the crossbow, I've cut down the Dartgun model and the hunting rifle model in blender and exported them back into NIFS. But when I open them up in Blender, Nothings changed with the Models. At All. Any Suggestions? Link to comment Share on other sites More sharing options...
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