failedlegend Posted March 11, 2011 Share Posted March 11, 2011 (edited) Hey guys I'm pretty new to the mod scene (the majority of my game collection is console based) and I perused these froums as well as the Bioware social site for various suggestions on mods and I came up with a long list but I have two questions. 1) Is their any really cool or essential mods I missed (More companions would be awesome...or base classes/specializations) 2) Are any of the list incompatible with any of the others (minor things are ok) or with the "Ultimate" Edition of DA:O (Have a disc...not steam) (Note: I'm Most Likely gonna make a Human Mage (Arcane Warrior/???) or a Dwarven Rogue (Not sure) but it would be cool if someone made a new base class oh also I've played through DA many times I'm only really doing this again because A) I discovered this site & B) I got DA2 for the PC and I want to import a save file vs. using the default) Anyways here it is in no particular order: Advanced TacticsChargen mods by PineappleMore HairstylesDialogue TweaksEpilogue Slide FixesEqual LovePolygameyNo HelmetRespecNo Starting AbilitiesWhite TeethCombat TweaksNo Auto-LevelAlistair Dialog PatchAuto-HighlightAuto Loot125 InventoryThe Magic BoxFar Song for OwenInteresting Boss DropsItem Set DescriptionsLess Barking DogMadd Gift GuideWolf ShopUniversal Dye KitDark times Act 1Faster CombatJory the Dwarf (figured it would be funny)Awakening in the OCLealion the MageAlley of MurdersOf Noble CastReturn to Kocari WIldsSaarebasBloodworksBodahn TweakWIngs of VelvetLegacy of SundownIvory TowerArcane Warrior Casting FixThe Icons ProjectKarma's CompanionsOpen Lock Spells MIGHT ADD: Quests and Legends and/or Ser Gilmore but from what I reads it seems to conflict with well everything Edited March 11, 2011 by failedlegend Link to comment Share on other sites More sharing options...
micalov Posted March 11, 2011 Share Posted March 11, 2011 Extra dog slot http://www.dragonagenexus.com/downloads/file.php?id=664 Link to comment Share on other sites More sharing options...
Immortality Posted March 11, 2011 Share Posted March 11, 2011 (edited) Ser Gilmore does not conflict with everything, in fact, it's very much the opposite. Q&L and Ser Gilmore are made very cleanly, taking great care of compatibility. Q&L does not touch ANY file from the game. Ser Gilmore only a few. In your list you have very invasive mods that will break many things, and you have mods that are very good, but just incompatible, and the authors and I cannot do anything about it. For those you do have to choose between one or the other. (Good thing we can play DAO many times :-)) So in your case, yeah, you shouldn't play with SG if you play with some of those because SG will break. Plus, SG and Q&L have extra content in other mods, like Dark Times (so if you are playing with DT it's a shame you'll miss SG's interactions in that mod) and Hidden Circle. (for more about this, check the community canon project: http://social.bioware.com/group/2171/discussion/13235/) Anyways, I've posted because I wanted to clarify that point, in case somebody misunderstands your post. If you say SG is incompatible with everything, you are wrong. I've made sure and worked my ass off for compatibility.If you mean that you can't play SG with some mods from that list, you are right. All mods are compatible and incompatible with others. Just make sure you play Ser Gilmore in another playthough. It has more than 1900 voiced lines just for the NPC in convos. Hm. :-) Hope you enjoy it. ;-)(Sorry for the wall of text :-D) Edited March 11, 2011 by Immortality Link to comment Share on other sites More sharing options...
failedlegend Posted March 11, 2011 Author Share Posted March 11, 2011 (edited) Ser Gilmore does not conflict with everything, in fact, it's very much the opposite. Q&L and Ser Gilmore are made very cleanly, taking great care of compatibility. Q&L does not touch ANY file from the game. Ser Gilmore only a few. In your list you have very invasive mods that will break many things, and you have mods that are very good, but just incompatible, and the authors and I cannot do anything about it. For those you do have to choose between one or the other. (Good thing we can play DAO many times :-)) So in your case, yeah, you shouldn't play with SG if you play with some of those because SG will break. Plus, SG and Q&L have extra content in other mods, like Dark Times (so if you are playing with DT it's a shame you'll miss SG's interactions in that mod) and Hidden Circle. (for more about this, check the community canon project: http://social.bioware.com/group/2171/discussion/13235/) Anyways, I've posted because I wanted to clarify that point, in case somebody misunderstands your post. If you say SG is incompatible with everything, you are wrong. I've made sure and worked my ass off for compatibility.If you mean that you can't play SG with some mods from that list, you are right. All mods are compatible and incompatible with others. Just make sure you play Ser Gilmore in another playthough. It has more than 1900 voiced lines just for the NPC in convos. Hm. :-) Hope you enjoy it. ;-)(Sorry for the wall of text :-D) Sorry I didn't mean to be insulting I just meant I have so many mods that a lot of the conflict with those two mods (maybe even each other) which I was sad about...I was hoping I was incorrect and only mentioned it in hopes that someone would say...no your dumb it works just fine with all those mods :P Edited March 11, 2011 by failedlegend Link to comment Share on other sites More sharing options...
Immortality Posted March 11, 2011 Share Posted March 11, 2011 Hehe, no worries! :-D You do have some conflicting mods that will make Ser Gilmore not work properly with them. I hope you can try it out next time! :-D Link to comment Share on other sites More sharing options...
failedlegend Posted March 11, 2011 Author Share Posted March 11, 2011 Ser Gilmore does not conflict with everything, in fact, it's very much the opposite. Q&L and Ser Gilmore are made very cleanly, taking great care of compatibility. Q&L does not touch ANY file from the game. Ser Gilmore only a few. In your list you have very invasive mods that will break many things, and you have mods that are very good, but just incompatible, and the authors and I cannot do anything about it. For those you do have to choose between one or the other. (Good thing we can play DAO many times :-)) So in your case, yeah, you shouldn't play with SG if you play with some of those because SG will break. Plus, SG and Q&L have extra content in other mods, like Dark Times (so if you are playing with DT it's a shame you'll miss SG's interactions in that mod) and Hidden Circle. (for more about this, check the community canon project: http://social.bioware.com/group/2171/discussion/13235/) Anyways, I've posted because I wanted to clarify that point, in case somebody misunderstands your post. If you say SG is incompatible with everything, you are wrong. I've made sure and worked my ass off for compatibility.If you mean that you can't play SG with some mods from that list, you are right. All mods are compatible and incompatible with others. Just make sure you play Ser Gilmore in another playthough. It has more than 1900 voiced lines just for the NPC in convos. Hm. :-) Hope you enjoy it. ;-)(Sorry for the wall of text :-D) Sorry I didn't mean to be insulting I just meant I have so many mods that a lot of the conflict with those two mods (maybe even each other) which I was sad about...I was hoping I was incorrect and only mentioned it in hopes that someone would say...no your dumb it works just fine with all those mods :P Yeah I'll keep it bookmarked for my next run through :D Do you know if Quest & Legends will work? Link to comment Share on other sites More sharing options...
Immortality Posted March 11, 2011 Share Posted March 11, 2011 Yes, SG and Q&L work together. Actually, Ser Gilmore will have quests in that mod. Also, install Dark Times and Hidden Circle, because Ser Gilmore also has content in those mods. :-) Link to comment Share on other sites More sharing options...
atomicrabbit Posted March 11, 2011 Share Posted March 11, 2011 Hey guys I'm pretty new to the mod scene (the majority of my game collection is console based) and I perused these froums as well as the Bioware social site for various suggestions on mods and I came up with a long list but I have two questions. 1) Is their any really cool or essential mods I missed (More companions would be awesome...or base classes/specializations) 2) Are any of the list incompatible with any of the others (minor things are ok) or with the "Ultimate" Edition of DA:O (Have a disc...not steam) (Note: I'm Most Likely gonna make a Human Mage (Arcane Warrior/???) or a Dwarven Rogue (Not sure) but it would be cool if someone made a new base class oh also I've played through DA many times I'm only really doing this again because A) I discovered this site & B) I got DA2 for the PC and I want to import a save file vs. using the default) Anyways here it is in no particular order: Advanced TacticsChargen mods by PineappleMore HairstylesDialogue TweaksEpilogue Slide FixesEqual LovePolygameyNo HelmetRespecNo Starting AbilitiesWhite TeethCombat TweaksNo Auto-LevelAlistair Dialog PatchAuto-HighlightAuto Loot125 InventoryThe Magic BoxFar Song for OwenInteresting Boss DropsItem Set DescriptionsLess Barking DogMadd Gift GuideWolf ShopUniversal Dye KitDark times Act 1Faster CombatJory the Dwarf (figured it would be funny)Awakening in the OCLealion the MageAlley of MurdersOf Noble CastReturn to Kocari WIldsSaarebasBloodworksBodahn TweakWIngs of VelvetLegacy of SundownIvory TowerArcane Warrior Casting FixThe Icons ProjectKarma's CompanionsOpen Lock Spells MIGHT ADD: Quests and Legends and/or Ser Gilmore but from what I reads it seems to conflict with well everything If only you had put in links to all those mods... Link to comment Share on other sites More sharing options...
failedlegend Posted March 12, 2011 Author Share Posted March 12, 2011 (edited) Ser Gilmore does not conflict with everything, in fact, it's very much the opposite. Q&L and Ser Gilmore are made very cleanly, taking great care of compatibility. Q&L does not touch ANY file from the game. Ser Gilmore only a few. In your list you have very invasive mods that will break many things, and you have mods that are very good, but just incompatible, and the authors and I cannot do anything about it. For those you do have to choose between one or the other. (Good thing we can play DAO many times :-)) So in your case, yeah, you shouldn't play with SG if you play with some of those because SG will break. Plus, SG and Q&L have extra content in other mods, like Dark Times (so if you are playing with DT it's a shame you'll miss SG's interactions in that mod) and Hidden Circle. (for more about this, check the community canon project: http://social.bioware.com/group/2171/discussion/13235/) Anyways, I've posted because I wanted to clarify that point, in case somebody misunderstands your post. If you say SG is incompatible with everything, you are wrong. I've made sure and worked my ass off for compatibility.If you mean that you can't play SG with some mods from that list, you are right. All mods are compatible and incompatible with others. Just make sure you play Ser Gilmore in another playthough. It has more than 1900 voiced lines just for the NPC in convos. Hm. :-) Hope you enjoy it. ;-)(Sorry for the wall of text :-D) Sorry I didn't mean to be insulting I just meant I have so many mods that a lot of the conflict with those two mods (maybe even each other) which I was sad about...I was hoping I was incorrect and only mentioned it in hopes that someone would say...no your dumb it works just fine with all those mods :P Yeah I'll keep it bookmarked for my next run through :D Do you know if Quest & Legends will work? Ah great now you gone and done it :P....so which mods would conflict with SG & QL...it might just be worth it to drop em if their minor ones. Yeah I found the incompatibility list you posted and If I'm reading right I only have to uninstall Endgame Dialogue and Epilogue Slide Fixes to make it compatible....right? Edited March 12, 2011 by failedlegend Link to comment Share on other sites More sharing options...
Riddleofsteel Posted March 12, 2011 Share Posted March 12, 2011 When was the last time the Alistair Dialog Patch was updated? I haven't used it in a long time and just re-installed DA:O to finish it hopefully. Link to comment Share on other sites More sharing options...
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