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Delaying effects in spell scripts


VirtualSpace

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I want to delay some spell effects from having an effect upon a target in a magic effect script. I've tried starting a timer in ScriptEffectUpdate, although it doesn't seem to work (I can only assume that ScriptEffectUpdate runs for 1 frame), and OnMagicEffectHit doesn't work in magic effect scripts.

 

Can anyone suggest anything that may be of any help?

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