VirtualSpace Posted March 12, 2011 Share Posted March 12, 2011 So I have a magic effect script that casts a fireball from an activator to an actor reference. I wrap actorRef.HasMagicEffect FIDG within an if statement, though after the fireball clearly hits the target, the code within the if statement doesn't execute. Why is this? Link to comment Share on other sites More sharing options...
whalecakes Posted March 12, 2011 Share Posted March 12, 2011 Does the fire damage have a duration? Link to comment Share on other sites More sharing options...
VirtualSpace Posted March 12, 2011 Author Share Posted March 12, 2011 It does now. Thanks. Link to comment Share on other sites More sharing options...
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