shopsD Posted March 12, 2011 Share Posted March 12, 2011 (edited) I've read quite a bit on merging mods into single esp's or esm's other than with the bashed patch. I already have TES4 Edit. Here are my mods. A shortlist of mods I intend to merge are Roleplaying Dialogues.esp, Poisonmachine.esp, ambient town sounds.esp, the loo, gardening.esp, smite of the order.esp, teach spell.esp, midas magic.esp, pilgrim spells.esp, Telekinetic mastery.esp, 24HrArenaAlive V2, bladesfaction mod.esp, Temple of Nirn, BHC_expanded.esp, extinguish the lights.esp, get wet.esp, Capes and Cloaks.esp, Try before you buy.esp, Walk to Oblivion OBSE.esp and AFK_prayer Idles.esp I do not intend to merge them all into just 1 esp but into multiple (spells into 1 esp, sounds into another e.t.c) and have about 5 or 6 esp's with merged mods. Are there any other mods I could merge and are the ones shortlisted okay for merging. I'm aware of possible conflicts but I don't have any mods that rely on the ones listed aboveI just want to know if they are safe to merge Active Mod Files: 00 Oblivion.esm 01 TR_OoT_Main.esm 02 GTAesgaard_2.esm 03 Cybiades.esm [Version 2.0] 04 Windfall.esm 05 Jog_X_Mod.esm 06 All Natural Base.esm [Version 1.2.1] 07 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI] 08 Francesco's Optional New Items Add-On.esm [Version 4.5bSI] 09 MD_Saddle_Master.esm 0A Cobl Main.esm [Version 1.72] 0B Qarls_Harvest.esm 0C Oscuro's_Oblivion_Overhaul.esm [Version 1.34] 0D Mart's Monster Mod.esm [Version 3.7b3p3] 0E Enhanced Daedric Invasion.esm 0F CyrodiilUpgradeResourcePack.esm 10 TamrielTravellers.esm [Version 1.39c] 11 FCOM_Convergence.esm [Version 0.9.9MB3] 12 Kvatch Rebuilt.esm 13 Better Cities Resources.esm [Version 4.8.4] 14 Bookplacing.esm 15 A_Bloody_Mess.esm 16 BathingMod_Base.esm 17 ANB_Scrolls.esm 18 CM Partners.esm 19 HorseCombatMaster.esm 1A UndiesUnderneath.esm 1B Unofficial Oblivion Patch.esp [Version 3.2.10] 1C Oblivion Citadel Door Fix.esp 1D DLCShiveringIsles.esp 1E Unofficial Shivering Isles Patch.esp [Version 1.4.0] 1F Better Cities .esp 20 Francesco's Optional Chance of Stronger Bosses.esp 21 Francesco's Optional Chance of Stronger Enemies.esp 22 Francesco's Optional Chance of More Enemies.esp 23 Francesco's Optional Leveled Guards.esp ++ Francesco's Dark Seducer Weapons Patch.esp ++ FCOM_Francescos.esp [Version 0.9.9] ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] 24 FCOM_FrancescosNamedBosses.esp [Version 0.9.9] 25 LoadingScreens-AddOn.esp 26 Natural_Weather_with_darker_Nights_by_Max_Tael.esp 27 Natural_Habitat_by_Max_Tael.esp 28 All Natural.esp [Version 1.2] 29 All Natural - SI.esp [Version 1.2.1] 2A Immersive Interiors - Lights Addon.esp [Version 0.7] 2B Natural_Water_by_Max_Tael.esp ++ Symphony of Violence.esp 2C AmbientTownSounds.esp 2D MIS Low Wind.esp 2E MIS New Sounds Optional Part.esp 2F PCSoundHaerDalis.esp [Version 2.6] 30 All Natural - Real Lights.esp [Version 1.2.1] 31 Cities Alive At Night.esp 32 WindowLightingSystem.esp 33 AFK_PrayerIdles.esp [Version 1.0] 34 Book Jackets Oblivion - BP.esp 35 Books-Battlespire.esp 36 Books-Daggerfall.esp 37 Books-Morrowind.esp 38 Books-FirstEditionGuidetotheEmpire.esp ++ Brighter_Torches.esp 39 ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp 3A Chapel Tithe.esp 3B LostTelvanniCodex.esp 3C P1DseeYouSleep.esp 3D P1DseeYouSleep - Vampire Bedroll Anims.esp 3E Portable Campsite.esp ++ P1DseeYouSleep - Portable Campsite.esp 3F Qarls_Harvest.esp 40 Resurrect book.esp 41 TryBeforeYouBuy.esp 42 moDem's City Life.esp 43 Crowded Roads 15.esp 44 Populated Prisons.esp 45 FormID Finder4.esp 46 Get Wet.esp 47 kuerteeAutoSaveAndTime.esp 48 kuerteeSittableRocks.esp 49 DLCHorseArmor.esp 4A DLCOrrery.esp 4B DLCVileLair.esp 4C P1DseeYouSleep - DLCVileLair.esp 4D DLCMehrunesRazor.esp 4E DLCSpellTomes.esp ++ MaleBodyReplacerV3.esp ++ TFF_FantasyFigures_Base.esp 4F CapesandCloaks.esp ++ CM_Better Wine.esp 50 Crossbows of Cyrodiil.esp 51 PoisonMachine.esp [Version 1.25] 52 The Amulet of Soul.esp 53 UU_Female_Undies.esp 54 Extinguish the Lights.esp 55 Imperial Horse Armor.esp 56 kuerteeHorseCommands.esp 57 CallMount.esp 58 CallMountStableMaster.esp 59 MD Saddlebags v3.0.esp 5A DLCThievesDen.esp 5B Cobl Glue.esp [Version 1.72] 5C Cobl Si.esp [Version 1.63] 5D Bob's Armory Oblivion.esp 5E FCOM_BobsArmory.esp [Version 0.9.9] 5F Oblivion WarCry EV.esp [Version 1.08a] 60 FCOM_WarCry.esp [Version 0.9.9MB3] 61 Oscuro's_Oblivion_Overhaul.esp [Version 1.34] ++ FCOM_Cobl.esp [Version 0.9.9] 62 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3] 63 FCOM_Convergence.esp [Version 0.9.9Mb3] ++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2] 64 FCOM_RealSwords.esp [Version 0.9.9] 65 FCOM_DurabilityAndDamage.esp [Version 0.9.9] ++ FCOM_SaferRoads.esp [Version 0.9.9] 66 TamrielTravellers4OOO.esp [Version 1.39c] 67 TamrielTravellersItemsCobl.esp [Version 1.39c] 68 ShiveringIsleTravellers.esp [Version 1.39c] ++ FCOM_TamrielTravelers.esp [Version 0.9.9] ++ FCOM_DiverseGuardUnity.esp [Version 0.9.9] ++ FCOM_BobsGuardUnity.esp [Version 0.9.9] ++ FCOM_HungersUnitySI.esp [Version 0.9.9] 69 FCOM_MoreRandomSpawns.esp [Version 0.9.9] 6A FCOM_MoreRandomItems.esp [Version 0.9.9] 6B OOO-WaterFish.esp [Version 1.34] 6C Castle Ravenpride.esp [Version 1.01] 6D cyrodiil transportation network wz.esp 6E Ivellon.esp [Version 1.8] 6F Black Horse Mail Box.esp 70 AW_BHC_HomeDelivery.esp 71 BHC_Expanded.esp [Version 1.2] 72 GB_Oblivion Tournament.esp 73 GDS.esp 74 GTAesgaard.esp 75 GTAesgaard_2.esp 76 Gates To Aesgaard 2 Delayer.esp [Version 1.0] 77 IC Atmospheric Shops Mod.esp 78 Insanity's Pet Shop.esp 79 JolardHome.esp [Version 4.7.0] 7A Feudal Empire 300.esp 7B Kvatch Rebuilt.esp ++ Kvatch Rebuilt - OOO Compatibility.esp 7C Kvatch Rebuilt - Leveled Guards - FCOM.esp 7D Kvatch Rebuilt Weather Patch.esp 7E KvatchCastleMakeover.esp 7F EiAmod.esp [Version 1.1] ++ EiAmod_ShiveringIsles.esp ++ EiAmod_ChoicesandConsequences.esp 80 KumikoManor.esp 81 bladesfactionmod.esp 82 GlenvarCastle.esp 83 The Imperial Water - BETTER CITIES.esp 84 Malevolent.esp 85 mystery of mausoleum.esp 86 Players with Jobs.esp 87 Region Revive - Lake Rumare.esp 88 Scribe Supplies.esp 89 Side's Sailing Ships.esp [Version 0.93] 8A Side's Sailing Ships (Bathing).esp [Version 1.1] 8B Side's Sailing Ships (BloodyMess).esp [Version 1.1] ++ Side's Sailing Ships (COBL).esp [Version 1.2] 8C TempleofNirn.esp 8D The Ayleid Steps.esp [Version 3.4] 8E Ayleid Respawn v1.0 - For The Ayleid Steps.esp 8F The Loo.esp 90 TheElderCouncil.esp 91 TheStorytellersBrotherQuest.esp 92 thievery.esp 93 TR_Stirk.esp 94 VaultsofCyrodiilBC.esp 95 VHBloodlines 1.2.esp [Version 1.4] 96 Windfall.esp 97 za_bankmod.esp 98 24HrArenaAliveV2Towers.esp 99 DLCfrostcrag.esp 9A Kvatch Rebuilt_Frostcrag Reborn.esp 9B FrostcragRebornCobl.esp 9C Knights.esp 9D Cybiades.esp [Version 2.1] 9E CybiadesDungeon.esp [Version 2.1] ++ cybCrashFix.esp 9F TOTF.esp A0 TOTF-EiAE Patch.esp A1 RTT.esp A2 RTT-Weye Relocation Patch.esp [Version 2.0.1] A3 The Lost Spires.esp A4 Origin of the Mages Guild.esp [Version 6] A5 AFK_Weye.esp [Version 2.2.COBL] A6 Rumare-AFK_Weye Patch.esp [Version 2.0] A7 MannimarcoComplete.esp ++ FCOM_Knights.esp [Version 0.9.9Mb3] A8 FCOM_OMG.esp [Version 0.9.9] A9 Enhanced Daedric Invasion.esp ++ FCOM_EnhancedDaedricInvasion.esp [Version 0.9.9] AA ElsweyrAnequina.esp AB Reaper's Esmeralda's Desert Manor.esp AC BeyondCyrodiil-Camps.esp AD Tales from Elsweyr Anequina.esp AE Walkabout.esp AF xulBravilBarrowfields.esp [Version 1.3.2] B0 xulPantherRiver.esp B1 xulRiverEthe.esp [Version 1.0.2] B2 xulBrenaRiverRavine.esp [Version 1.1] B3 xulImperialIsle.esp [Version 1.6.6] B4 xulBlackwoodForest.esp [Version 1.1.0] B5 xulCheydinhalFalls.esp [Version 1.0.1] B6 TearsOfTheFiend-CheydinhalFalls patch.esp B7 KvatchRebuilt-CheydinhalFalls patch.esp B8 CastleRavenpride-CheydinhalFalls patch.esp B9 DungeonsOfIvellon-CheydinhalFalls patch.esp BA xulAspenWood.esp [Version 1.0.2] BB xulSkingradOutskirts.esp [Version 1.0.1] BC xulSnowdale.esp [Version 1.0.2] BD FrostcragReborn-Snowdale patch.esp BE OOO-Snowdale Patch.esp BF xulCliffsOfAnvil.esp C0 OOOCliffsofAnvilPatch.esp [Version 1.0] C1 bartholm.esp C2 Moriarcis.esp C3 Natural_Vegetation_by_Max_Tael.esp C4 Arch_Mages_Robe_Enchanted_--_Master_Level-2205.esp C5 Cliff_BetterLetters.esp [Version 1.2] C6 Cliff_RiskyInnBeds.esp C7 Dungeon Actors Have Torches 1.6 DT.esp C8 Exterior Actors Have Torches 1.3 DT.esp C9 gardening.esp CA Salmo the Baker, Cobl.esp [Version 3.08] CB Roleplaying Dialogues.esp CC BathingMod_Soap.esp CD BathingMod_Bathroom_Upgrades.esp CE BathingMod_Placeable_Bathtubs.esp ++ BathingMod_ABMCP_Bathtubs_and_Bathrooms.esp CF BathingMod_InnsHaveTubs.esp D0 OWE&P 4FP.esp D1 RealisticFatigue.esp D2 RealisticHealth.esp D3 RealisticForceMedium.esp D4 RealisticMagicForceMedium.esp D5 RealSleepExtended.esp [Version 2.5] D6 Duke Patricks - Basic Hypothermia.esp [Version 2.3] D7 StarX Vanilla Vampires Revised.esp D8 StarX VVR_OOO_FCOM Patch.esp D9 Pilgrim Spells.esp DA Smite of Order.esp DB TeachSpell.esp DC Telekinetic Mastery.esp [Version 2] DD MidasSpells.esp DE Enchantment Splitter.esp DF RenGuardOverhaul.esp E0 Deadly Reflex 6 - Timed block and 150% damage.esp E1 Mounted_Spellcasting_Deadly_Reflex_Compatible.esp E2 Duke Patricks - Actors Can Miss Now.esp E3 CM Partners.esp E4 eyja.esp E5 CM Partners Special NPCs.esp E6 CM Partners NPC NE.esp E7 CM Partners More NPCs NE.esp E8 CM Partners Marker NPCs.esp E9 ANB_Gabby_Comp.esp EA 1em_Vilja.esp [Version 2.1] EB Better Cities Full.esp [Version 4.8.4] EC Better Cities - VWD of the IC.esp [Version 4.7.0] ED Better Imperial City.esp [Version 4.8.4] EE Better Cities - Unique Landscape Barrowfields.esp [Version 4.7.0] EF Better Cities - Ruined Tail's Tale.esp [Version 4.8.0] F0 Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 4.8.4] F1 Better Cities - Tears of the Fiend.esp [Version 4.7.0] F2 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 4.8.1] F3 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 4.8.1] F4 Better Cities - Thievery.esp [Version 4.8.0] F5 Better Cities - VHBloodlines.esp [Version 4.8.4] F6 Better Cities - The Lost Spires.esp [Version 4.7.0] F7 Better Cities - COBL.esp [Version 2.1] F8 Better Cities - Unique Landscape Imperial Isle.esp [Version 4.8.1] ** FCOM_Archery.esp [Version 0.9.9] F9 DeadlyReflex 6 - Combat Moves.esp ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.2] FA Bashed Patch, 0.esp Edited March 13, 2011 by shopsD Link to comment Share on other sites More sharing options...
shopsD Posted March 14, 2011 Author Share Posted March 14, 2011 Are there any other programs I can use to do this Link to comment Share on other sites More sharing options...
David Brasher Posted March 14, 2011 Share Posted March 14, 2011 TES4Gecko is the best program for completely merging multiple mods into one .esp. For highly specialized manual partial merging, the CS is the best tool, but you have to really know what you are doing. Link to comment Share on other sites More sharing options...
chaospearl Posted March 14, 2011 Share Posted March 14, 2011 Your mod list looks so much like mine it's frightening. You should be able to safely merge all the esp's that start with Book-. Also merge Citadel Door Fix into the UOP. Merge Exterior Actors and Dungeon Actors Have Torches into one esp. What else... BHC Expanded can be merged into the book mod esp too, so can Cliff's Better Letters. And you can totally remove za_bankmod from the list; that mod is included with Better Cities. The one major mod in your list that I don't use is Midas Magic, but from what I've heard that is a fairly complicated mod and I wouldn't try to merge it. The best mods for merging are ones that add some items to the game and don't touch NPCs or scripts, or the ones that change something very small and specific without touching a wide variety of other things. You can usually also merge a mod's modules into the main mod. I don't use the Bathing mod anymore (used to) but I would bet you can probably merge all the BathingMod esps into one. Check the readme and make sure it doesn't specifically tell you not to do that, otherwise it's fine. Generally, whenever I need to merge stuff I always pull out the esps that I want to merge, stash them away in a new folder, create a merge and try it out, and if it doesn't work out I just put the original mods back and try merging something else. Link to comment Share on other sites More sharing options...
shopsD Posted March 14, 2011 Author Share Posted March 14, 2011 Thanks for the info. With all these great mods, its a shame Oblivion only supports only 255. I hope Bethesda find a way to make Skyrim support something close to 500 or more esp's, while keeping the game in a considerably stable state. Or at least a lot less prone to crashing. Maybe a nice feature where it starts and asks you which mods you want to deactivate, informing you that the game is more likely to crash but will not necessarily crash. Link to comment Share on other sites More sharing options...
SomeWelshGuy Posted March 15, 2011 Share Posted March 15, 2011 I have noticed you seem to be only using Immersive Interiors - Lights Addon.esp You need that AND the main mod to work. However you can merge Immersive Interiors.esp and the lights addon together without issues. Link to comment Share on other sites More sharing options...
shopsD Posted March 15, 2011 Author Share Posted March 15, 2011 (edited) Here are the esps I created. All working Black Horse Courier Mod.esp - (AW_BHC_HomeDelivery.esp, BHC_Expanded.esp, Black Horse Mail Box.esp) Books of Tamriel.esp - (Book Jackets Oblivion - BP.esp, Books-Battlespire.esp, Books-Daggerfall.esp, Books-FirstEditionGuidetotheEmpire.esp, Books-Morrowind.esp) Expanded Realism.esp - (24HrArenaAliveV2Towers.esp, Cliff_BetterLetters.esp, Cliff_RiskyInnBeds.esp, gardening.esp, Get Wet.esp, Players with Jobs.esp, Populated Prisons.esp, The Loo.esp, TryBeforeYouBuy.esp, Walk to Oblivion - OBSE.esp) Nice Spells.esp - (Pilgrim Spells.esp, Resurrect book.esp, Smite of Order.esp, TeachSpell.esp, Telekinetic Mastery.esp) Oblivion Extras.esp - (FormID Finder4.esp, LoadingScreens-AddOn.esp, Oblivion Citadel Door Fix.esp) Oblivion Miscellaneous.esp - (bladesfactionmod.esp, GDS.esp, PoisonMachine.esp, The Amulet of Soul.esp) User List Data ADD: PoisonMachine.espAFTER: Poison Arrows RUS.esp ADD: The Amulet of Soul.espAFTER: The Adventurer's Guide.esp ADD: Oblivion Extras.espAFTER: UOP Vampire Aging & Face Fix.esp ADD: Books of Tamriel.espAFTER: AFK_PrayerIdles.esp ADD: Black Horse Courier Mod.espAFTER: Black Horse Mail Box.esp ADD: Expanded Realism.espAFTER: Extinguish the Lights.esp ADD: Nice Spells.espAFTER: Resurrect book.esp ADD: Oblivion Miscellaneous.espAFTER: GDS.esp I might edit those mods later as I only checked to see if the game would crash. It didn't. I might need to remove the Book Jackets or Loading Screen AddOns if they don't work. If I had permission from the mod creators I might post these on tesnexus although that is very unlikely Again thanks for the assistance. (My next objective: Figure out how to remove the 0 fatigue effect from "The Amulet of Soul" since I use realistic fatigue) Edited March 15, 2011 by shopsD Link to comment Share on other sites More sharing options...
shopsD Posted March 15, 2011 Author Share Posted March 15, 2011 Just as I thought. Had to leave Book Jackets Oblivion - BP.esp as a standalone esp Link to comment Share on other sites More sharing options...
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