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Mod without starting a new game. Not sure if it's just me.


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Updated: Never mind. I think my new info was taking because I was still level 1 in White Orchard. And although this did allow a couple of changes then, at level 8 it's not taking new information. Really wish CDPR would release an engine kit, but I'm guessing it won't be until at least after the expansion is released. At least the Debug console works in a pinch. Hopes and dreams of a newbie dashed.

 

Okay, I have patch 1.08. Using Luigi's most current quick bms extractor, I extracted and injected some basic stat and skill changes to the game. Started brand new game. Wanted to make some more changes to non combat regen. Did that and reimported. New game was really screwed up. Pink blocks in skill slots, weight numbers off the charts. So I decided to load my previous save with the first mods and it took the new information for the regen tweak. I tested it a couple of more times and seems stable. However, it requires you to load the save twice. For some reason the load at the main menu does not recognize my mods, but when I reload in-game it takes all my mods from the same save file. Wondering if anyone else has tried this or knows if it's new to this patch or quick bms version or something else. Hail Luigi!

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