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All NPCs auto unequip headgear


JMRabid

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... when not in combat unless wearing a "hooded" variety armor. So many overhauled and custom NPCs, only so many follower slots. Also, tired of sneaking up on sleeping guards who wear helmets. Surprised this isn't a thing yet, well, beyond the player and followers.

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The idea is nice, but implementing is not easy.

 

Easy isn't really the problem, more liketoo resource taking on the scripting engine or having to edit every single pc in the game.

It's easy for follower mods as they only need to worry about what's in their framework.

 

But honestly doing it on a world scale dynamically on the fly, I don't see it happening any time soon.

And even if it was done it would be another bogging down mod.

 

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