Jump to content

Vault 105 - A WIP


Ruadhan2300

Recommended Posts

All Right! It would be nice to at least see something! There is plenty of potential for this original idea. If you don't mind me saying, if you can't do much for it than pass it on to someone else with plenty of time and skill to continue a list of concepts you have for it. If you still want to do it, I would suggest at least letting someone help you.

Link to comment
Share on other sites

  • 2 weeks later...

Pleased to report that I'm back on the horse, I've gotten a handle on Occlusion and Portals and work has resumed on the vault in earnest :)

I was previously feeling a bit discouraged by the lagginess of the main vault areas due to the lack of optimisation, with the room-bounds and area-portals it should be substantially faster running.

I've spent the past two days running through the primary quest line, kneading out some of the issues with a couple quests, adding some missing dialog, stuff like that. I'm about happy with stage 2 of the questline now :)

In my mind, it's split into roughly three main stages,
Stage 1. Accessing the vault - one simple quest which I might take time later to expand on, this is your character discovering the vault and gaining access.
Stage 2. having access to the outer-most levels of the vault, you now need to gain the trust of the inhabitants enough that they'll let you into the vault-proper - several short quests plus some repeatable ones will all contribute to a running total of "points" which eventually cause progression
Stage 3. You're in the vault-proper, mini-quests abound, plus a couple more major ones. Complete enough of these and you get rewarded with your own living quarters in the vault.

Right now Stage 1 is complete, some polishing occasionally but I'm content.
Stage 2 I'm still making sure is completely in good order, the quests are a little...unintuitive sometimes. Some alternate quest endings I still haven't finished yet.
Stage 3 I've got large parts of done, but most of the primary questline is still WIP, got a fair few minor quests in though.

My plan of attack is that I'll finish Stage 2, clean up stage 3 to a releasable standard at least, then Release my Alpha.

No real ETA, but in all honesty, there's not a huge amount needed for either task. It's all about where I choose to draw the line on Stage 3. All being well, most of the work should be complete by the end of the week,

Link to comment
Share on other sites

  • 2 years later...

I clearly am terrible at project time-estimates (just ask my boss :P)

I am however back to working on this after further hiatus.

Odds and ends really.

After E3's awesome announcement of Fallout 4, I've decided that November is my deadline. make or break, either I get this done before then or it'll never be done.

So, with that said. I made some more progress this evening, putting together the armory officer's character, dialog and vendor stuff.
The vault is almost entirely navigable at this point, The vast majority of work left to do is quests and dialog...which aren't really a lot of fun, so slow going. I intend to dedicate at least a couple evenings a week to this for the next few months, that should get me a lot further along!

http://static-6.nexusmods.com/15/images/130/1454396-1434587677.png

Link to comment
Share on other sites

So, with that said. I made some more progress this evening, putting together the armory officer's character, dialog and vendor stuff.

The vault is almost entirely navigable at this point, The vast majority of work left to do is quests and dialog...which aren't really a lot of fun, so slow going. I intend to dedicate at least a couple evenings a week to this for the next few months, that should get me a lot further along!

 

If you want help with any dialogue or quest stuff, just send me a message. I can do some of the more menial tasks to lighten the load.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...