Purr4me Posted August 12, 2015 Share Posted August 12, 2015 (edited) I have a uncut patch on the game i can send it when you Need it to.After i enable PriorityOverridesClimateControl i always have a +1Rad info at the topright , and the Rad Thing on the Pipboy move al the timeyes, you will due to Engine Type...this bug /problem is known ,it remains solid because of Language issues.But My test i just conducted was on the English Full "UNCUT" version 1.7 Retail Edition. I've Got cloud here and no patch required. Edited August 12, 2015 by Purr4me Link to comment Share on other sites More sharing options...
20floda Posted August 12, 2015 Author Share Posted August 12, 2015 Ok here the Pics. http://ul.to/mvud8r58Pic 1-6 Show the Rad Problem.Pic 7-8 Show the sky before i go in a town Pic 9-10 Show the sky when i leave the town. Link to comment Share on other sites More sharing options...
Purr4me Posted August 12, 2015 Share Posted August 12, 2015 On my system, this "RendererInfo.txt" reads as follows: Renderer Device Information:AMD Radeon HD 6550Daticfx32.dllRenderPath : BSSM_SV_2_BPSversion : 300VSversion : 300VStarget : vs_2_0PStarget : ps_2_bPS2xtarget : ps_2_bmaxPS20inst : 5123.0 Support : yes3.0 Lighting : yesNonpowerof2textures : yesFP16ARGB blending : yesFP16ARGB filtering : yesHigh dynamic range : yesBloom lighting : noRefraction : yes2.0 hairw : yesSLI mode : noWater shader : yesWater reflections : yesWater displacement : yesWater high res : noMultisample Type : 4Transparency MS : yesShader Package : 17HW Thread Count : 4 On yours, this information reads as follows: Renderer Device Information:NVIDIA GeForce GTX 770nvd3dum.dllRenderPath : BSSM_SV_2_APSversion : 300VSversion : 300VStarget : vs_2_0PStarget : ps_2_aPS2xtarget : ps_2_amaxPS20inst : 5123.0 Support : yes3.0 Lighting : yesNonpowerof2textures : yesFP16ARGB blending : yesFP16ARGB filtering : yesHigh dynamic range : yesBloom lighting : noRefraction : yes2.0 hairw : yesSLI mode : noWater shader : yesWater reflections : yesWater displacement : yesWater high res : noMultisample Type : 8Transparency MS : yesShader Package : 13HW Thread Count : 4 Shaders are not the same. 13 is Valid but in low quality, 17 is Extreme...which is mine..there are legal reason why i can't except your patch, ill download it my self, as well I can't send things to you that Violates the German rules. That's why I asked. Link to comment Share on other sites More sharing options...
Purr4me Posted August 12, 2015 Share Posted August 12, 2015 You have reached the max. number of possible free downloads for this hour, please try again in an hour or purchase one of our premium products. Link to comment Share on other sites More sharing options...
Purr4me Posted August 12, 2015 Share Posted August 12, 2015 Use this site, it will remove problems http://www.2shared.com/ Link to comment Share on other sites More sharing options...
Purr4me Posted August 12, 2015 Share Posted August 12, 2015 too many restricted things in this world....stuff like that is why most people just give up the ghost and walk away.Companies loose money due to "cramping ones style" with junk sites....that site is a Junk site. Link to comment Share on other sites More sharing options...
20floda Posted August 12, 2015 Author Share Posted August 12, 2015 (edited) Http://www.2shared.com/file/66DTd8ma/Bilder_F3.html Got it Edited August 12, 2015 by 20floda Link to comment Share on other sites More sharing options...
Purr4me Posted August 12, 2015 Share Posted August 12, 2015 got it, instantly ,notice the shaders? ok. see the distance Ground water / surfaces?do you see how the grids in your shots here render? your ini already is set to 5ugrids and yet we see this....it shows the ugrids settings are not responding, ugrids control distance rendering. in the text fallout.ini set ugrids to 7 and test, but keep in mind the saved game used for this will be changed, once changed, you can't go backwards... do you understand? Link to comment Share on other sites More sharing options...
Purr4me Posted August 12, 2015 Share Posted August 12, 2015 smooth visuals mean ugrids, you can see where they are cutting off. Link to comment Share on other sites More sharing options...
Purr4me Posted August 12, 2015 Share Posted August 12, 2015 descriptive meanings.http://s26.postimg.org/r567yqvt5/noise.jpg Link to comment Share on other sites More sharing options...
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