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a different idea for giving NPCs jobs.


tnu

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OK here's what I'm thinking. instead of just giving NPCs new places to sandbox and call "home" what if you could acutally give them jobs like other NPCs have? Say there's a town with a chopping block but nobody to buy wood? but there is an NPC aorund there who doesn't sem to do anything. you could set him up as the guy who buys firewood. or set up one of the NPCs to sell magic supplies and spells, be an enchanter, a blacksmith, a general merchant, or even a functioning independent fence for early level thieves. would this be even the slightest bit viable?

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