stars2heaven Posted March 14, 2011 Posted March 14, 2011 I'm trying to create a scenario where the PC must be sneaking or will be killed. I've been looking for a function that will detect whether the player is sneaking or not but I can't seem to find one. Maybe I'm not looking in the right place? Is there a way for me to make a script that detects whether the player is sneaking?
Hickory Posted March 14, 2011 Posted March 14, 2011 The function IsSneaking will return 1 if the actor is sneaking. So: If Player.IsSneaking == 1 ..... EndIF
stars2heaven Posted March 15, 2011 Author Posted March 15, 2011 Haha, so simple. thanks! I was looking at a list of functions but didnt see any on the list related to sneaking. Thanks again!
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