decimonoloki Posted August 13, 2015 Share Posted August 13, 2015 (edited) can someone make a sword that can be upgraded with each N number of enemy killedex:slain 100 enemy upgrade the sword + 10 damageor maybe we can chose the upgrades like +1 dismember chance, +1% burning chance, +1% bleeding chance etc etc..actually i love to think the concept the more you use the sword the more powerful it become (because it sucks so many souls, tasted multiple massacre, beheading lots of bandits. even killing the wild hunts) Edited August 13, 2015 by decimonoloki Link to comment Share on other sites More sharing options...
theoverchargedbyson Posted August 13, 2015 Share Posted August 13, 2015 (edited) A very cool feature to have indeed.However, based on my experience sifting through codes in xml files, there is just no variable that could make this possible.Best I can do so far is modifying a sword's stats to better suit my aggressive spellsword playstyle (my Wolf School steel sword's got +40% dismember chance and +15% Sign Intensity :cool: ). But I'm afraid that's the extent of it......at least with modding limitations so far. :sad: Edited August 13, 2015 by thin_o_vintage Link to comment Share on other sites More sharing options...
decimonoloki Posted August 14, 2015 Author Share Posted August 14, 2015 thanks for the reply :laugh:, maybe i should suggest this to CDPRT forum, hopefully they would make this kind of feature possible... Link to comment Share on other sites More sharing options...
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