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Mod Request: Sword upgraded with enemy kill count


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can someone make a sword that can be upgraded with each N number of enemy killed

ex:slain 100 enemy upgrade the sword + 10 damage

or maybe we can chose the upgrades like +1 dismember chance, +1% burning chance, +1% bleeding chance etc etc..

actually i love to think the concept the more you use the sword the more powerful it become (because it sucks so many souls, tasted multiple massacre, beheading lots of bandits. even killing the wild hunts)

Edited by decimonoloki
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A very cool feature to have indeed.

However, based on my experience sifting through codes in xml files, there is just no variable that could make this possible.

Best I can do so far is modifying a sword's stats to better suit my aggressive spellsword playstyle (my Wolf School steel sword's got +40% dismember chance and +15% Sign Intensity :cool: ).

 

But I'm afraid that's the extent of it...

...at least with modding limitations so far. :sad:

Edited by thin_o_vintage
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