5444497 Posted March 15, 2011 Share Posted March 15, 2011 Hello i tried to convert this mod to replace fallout NV apa. http://fallout3nexus.com/downloads/file.php?id=4641 With this texture edit : http://fallout3nexus.com/downloads/file.php?id=6038 The meshes are no problem but i can't load that texture. Thank you for reading. Link to comment Share on other sites More sharing options...
buddah Posted March 15, 2011 Share Posted March 15, 2011 Did you add the textures to the new vegas data files, and reassign the texture path in nifskope ? Link to comment Share on other sites More sharing options...
5444497 Posted March 15, 2011 Author Share Posted March 15, 2011 Did you add the textures to the new vegas data files, and reassign the texture path in nifskope ? No, i don't know wat nifscope is, but i did copy pate the fallout 3 texture to fallout nv texture and then rename it to the nv apa name adpoweraromerbody.dds Link to comment Share on other sites More sharing options...
buddah Posted March 15, 2011 Share Posted March 15, 2011 did you create an archive invalidation notation or are you using another form of archive invalidation ? Link to comment Share on other sites More sharing options...
5444497 Posted March 15, 2011 Author Share Posted March 15, 2011 did you create an archive invalidation notation or are you using another form of archive invalidation ?Yes i created a notation Link to comment Share on other sites More sharing options...
buddah Posted March 15, 2011 Share Posted March 15, 2011 Then your texture path on the nif is pointed to the wrong place. What is the location of the model you are trying to re texture.....someone needs to look at the texture path in nifskope. and what is the location of the new texture ? if this is the model you are using:C:\Program Files (x86)\Steam\SteamApps\common\fallout new vegas\Data\meshes\armor\powerarmor\powerarmorcomplete.nif then this is your texture path.C:\Program Files (x86)\Steam\SteamApps\common\fallout new vegas\Data\textures\armor\powerarmor\PowerArmorBody.dds I use windows 7 with standard installation, you may have to make adjustments for your particular installation. Don't forget the normal map as well. Link to comment Share on other sites More sharing options...
5444497 Posted March 15, 2011 Author Share Posted March 15, 2011 (edited) Then your texture path on the nif is pointed to the wrong place. What is the location of the model you are trying to re texture.....someone needs to look at the texture path in nifskope. and what is the location of the new texture ?C:\Program Files\Bethesda Softworks\Fallout 3\Data\textures\armor\enclaveAPA1 C:\Program Files\Bethesda Softworks\Fallout 3\Data\meshes\armor\enclaveAPA1 D:\GAMES\Fallout New Vegas\Data\Textures\Armor\advancedpowerarmor D:\GAMES\Fallout New Vegas\Data\meshes\Armor\advancedpowerarmor The first is going to replace the last. Edited March 15, 2011 by 5444497 Link to comment Share on other sites More sharing options...
buddah Posted March 15, 2011 Share Posted March 15, 2011 Well, you will need to open up the mesh in nifskope and change the texture location. I don't have that mod installed so I can't find the mesh to check......you will need to redirect it in nifskope either way and resave the mesh in the proper format as well, there may be a difference between fo3 and NV in the nif. Buddah Link to comment Share on other sites More sharing options...
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