Avith Posted March 17, 2011 Author Share Posted March 17, 2011 @Maskar True, very true! However, I rarely use the disentegrate effect though. In fact, I rarely use enchanted items at all. I guess I perfer a "pure" weapon approach/feel. The only enchanted weapons I find myself using would the ones from a few mods like ... soul edge ... lightsabers ... slayer's swords ... the handcannon ... weapons from the bleach mod and maybe a few others I forgot, and none of them use disentegrate I think. Link to comment Share on other sites More sharing options...
Maskar Posted March 17, 2011 Share Posted March 17, 2011 (edited) I think the hardest part is npcs using disintegrate armor enchanted weapons though. They will turn your PC naked pretty much instantly, heh. Edited March 17, 2011 by Maskar Link to comment Share on other sites More sharing options...
Maskar Posted March 17, 2011 Share Posted March 17, 2011 (edited) Double post. Please delete, thanks. Edited March 17, 2011 by Maskar Link to comment Share on other sites More sharing options...
Avith Posted March 18, 2011 Author Share Posted March 18, 2011 (edited) Maybe. For some reason on some of my character's armor, like most of my modded armor it's almost indestructable. lol. Plus enemy and my own armor or weapon seems to NEVER break. If I happened to be wearing some of the game's wimper armor, and the enemy uses disentegrate ... oh well ... that's the point of having back-up armor and weapons OR not entirely relying on armor at all. IMO that would make my game more interesting, tactfiful, and challenging. This would also make having multiple major skills pointful. I mean why pick another offensive or defensive major skill if you already use one. NOW you might want to. For example if you are skilled in blunt and your enemy can easily break your weapon, you may now want to rely on a bow or handtohand or destruction or whatever. On a defensive example lets say you're normally a light armor person, but then your light armor breaks too often. You might then switch to a stronger set of "back-up armor" or give a shield spell a try. Can you see how this would require the player and NPCs to adapt to different situations and reward those who might be prepared for it? Edited March 18, 2011 by Avith Link to comment Share on other sites More sharing options...
Maskar Posted March 18, 2011 Share Posted March 18, 2011 Disintegrate armor enchantments are only viable against weak armor. Higher leveled armor get a huge health boost making them pretty much indestructable (it's poorly balanced imo). Ideally you want to alter how much armor health is removed by hitting it with a weapon, rather than changing the maximum health of all the armor pieces themselves (pretty much impossible). I don't think there's a game setting you can change doing that though, but it might be possible to use an event handler and to additionally lower armor health if armor is hit by a weapon. Link to comment Share on other sites More sharing options...
Avith Posted March 18, 2011 Author Share Posted March 18, 2011 Disintegrate armor enchantments are only viable against weak armor. Higher leveled armor get a huge health boost making them pretty much indestructable (it's poorly balanced imo). Ideally you want to alter how much armor health is removed by hitting it with a weapon, rather than changing the maximum health of all the armor pieces themselves (pretty much impossible). I don't think there's a game setting you can change doing that though, but it might be possible to use an event handler and to additionally lower armor health if armor is hit by a weapon. It doesn't really matter to me actually. Which ever is easiest for the modder is okay with me. I just want all vanilla and modded weapons and armor to break about 10x faster than they do now. If this is total impossible, I will accept it. I am not a modder so I'm not very sure how the mechanics work for modding. If someone were to attempt it at least, I'd at least try it and give them sincere kudos even if it wasn't exactly perfect. Link to comment Share on other sites More sharing options...
Maskar Posted March 18, 2011 Share Posted March 18, 2011 Well, if you only want to do the vanilla stuff all you need to do is load up the construction set with Oblivion.esm as master and change the health of all the weapons and armor. Then save it and you're done. Lots of work, but easily done. Link to comment Share on other sites More sharing options...
David Brasher Posted March 19, 2011 Share Posted March 19, 2011 I don't get it. I don't understand why you want weapons and armor to break faster. Weapons and armor already break at lightning speed. One tough battle in vanilla Oblivion and your armor may be completely ruined. Companions are always dropping their ruined weapons and picking up unsuitable weapons off the ground or using their fists. When their armor breaks, they start running around bare. I often have the weapon I am wielding break during the middle of a battle. It can be frightening and dangerous. So I really don't understand where you are coming from. Your experience in the game is totally different than mine has been. Maybe you have some mods that are making your weapons and armor so indestructible. Maybe you have downloaded mods with weapons and armor that have god-item durability stats. Link to comment Share on other sites More sharing options...
Telyn Posted March 19, 2011 Share Posted March 19, 2011 My armor is pretty much trashed after any significant battle. I am thinking one or more of the overhauls must change this. I am not using any of them. I hope you get the mod you need, but I'm also wondering if the issue is a mod you already have. Might be worth checking. Link to comment Share on other sites More sharing options...
Maskar Posted March 19, 2011 Share Posted March 19, 2011 In normal circumstances it's impossible to break the armor of npcs by just hitting it with weapons. At higher levels, when all npcs use daedric/glass armor (vanilla only obviously) it becomes impossible to break armor, even with the best disintegrate armor enchantments. I think the best solution would be to focus on the disintegrate armor enchantments and ideally install an overhaul mod like OOO to make npcs not all use the best quality armor. This would make the use of disintegrate armor the strategic method to break armor. Changing the effectiveness of how much armor health weapons take is also possible, but does of course result in a lot of repairing all the time. Link to comment Share on other sites More sharing options...
Recommended Posts