SoftRodvt Posted August 15, 2015 Share Posted August 15, 2015 G'afternoon!I'm attempting to make a mod which changes the face buttons on the interface textures into the Playstation ones, but I've run into a bit of a roadblock.Simply packing the DDS files that were extracted along with the redswfs causes the mod to pack without error, but the buttons are still the typical Xbone controller buttons. I'm not quite sure how to import or if I even am able to import those specific DDS textures into proper .xbm textures? Importing through a .bat file throws me this error and no .xbm file appears where specified. Using the same command in Windows Powershell causes a different, far more verbose error to appear. Obviously, no texture is imported in this instance either.If anybody with experience using the kit understands what I'm doing wrong, could you point me in the direction of how to fix it? Link to comment Share on other sites More sharing options...
boycalledjames Posted August 17, 2015 Share Posted August 17, 2015 Hi, just wondering where you found the Xbox button icon textures to edit? And how did you extract them? I can't seem to extract certain .xbm files (anything in the redengine gui folders like 'check icon.xbm' for example) I've also been playing around looking at the .swf files hud and various icons/sprites using the program Ffdec. I have a base knowledge however and can't seem to find any PS4 or Xbox controller icons to edit and import after uncooking the game. Will help if I can,Many thanks! Link to comment Share on other sites More sharing options...
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