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FCOM SuperPack by Danwood


GuruManGunz

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Mods sorted by your userlist are counted as recognised, not unrecognised, plugins.

Number of recognised plugins:
176
Number of warning messages:
0
Number of unrecognised plugins:
2
Number of error messages:
0
Number of ghosted plugins:
0
Total number of messages:
153
Total number of plugins:
178
  • "Merged Patch.esp" has been sorted before "sycSHOUT.esp".
  • "SuperPack Patch.esp" has been sorted before "DynamicLeveledLists.esp".
  • Oblivion.esm
  • All Natural Base.esmVersion 1.3.1
  • Francesco's Leveled Creatures-Items Mod.esmVersion 5.0
    • Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Stats, Delev, Invent, NpcFaces, Relev, Scripts, Stats}}
  • Francesco's Optional New Items Add-On.esmVersion 5.0
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Cobl Main.esmVersion 1.73
    • Note: Do not use Tamrielic Ingredients and COBL at the same time.
  • Oscuro's_Oblivion_Overhaul.esmVersion 1.34 Beta 5
    • Bash Tag suggestion(s): {{BASH: Actors.Spells, Graphics, Invent, Scripts, Stats, Relations}}
    • Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.
  • Mart's Monster Mod.esmVersion 3.7b3p3
    • Bash Tag suggestion(s): {{BASH: Actors.AIData, Actors.AIPackages, Actors.Spells, Actors.Stats, Delev, Factions, Graphics, Invent, Names, Relations, Relev, Scripts, Stats}}
  • Enhanced Daedric Invasion.esmVersion 1.2
  • TamrielTravellers.esmVersion 1.39c
  • FCOM_Convergence.esmVersion 0.9.9MB3
    • Bash Tag suggestion(s): {{BASH: Delev, Factions, Relations, Relev}}
  • bookplacing.esmVersion 1.2
    • Note: Check you are using v2+. If not, Update. v1 has a severe bug with the Mystic Emporium disappearing.
  • RealisticLeveling.esm
  • TNR ALL RACES FINAL.esp
    • Incompatible with: Cobl Races TNR.esp
    • Bash Tag suggestion(s): {{BASH: NpcFaces, NoMerge}}
  • TNR - ShiveringIsles.esp
    • Incompatible with: Cobl Races TNR SI.esp
    • Bash Tag suggestion(s): {{BASH: NpcFaces, NoMerge}}
  • Unofficial Oblivion Patch.espVersion 3.4.0
    • Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://www.tesnexus.com/downloads/file.php?id=28537
    • Note: Recommend installing UOP Supplemental for additional fixes: http://www.tesnexus.com/downloads/file.php?id=27710
    • Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Music, C.Name, C.Owner, Creatures.Blood, Delev, Factions, Invent, NPC.Class, Names, Relations, Relev, Scripts, Stats}} and remove [C.Water] tag(s) (only exist in older version).
  • UOPS Additional Changes.espVersion 3.3.7
    • Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIPackages, Actors.Stats, NPC.Class, Relev, Stats}}
  • DLCShiveringIsles.esp
    • Note: If using the russian GOTY edition, move this plugin before 'Unoffical Oblivion Patch.esp' to allow the UOP to make its quest fixes. See infoRUS (http://u.to/0rwuAQ)
  • Unofficial Shivering Isles Patch.espVersion 1.4.4
    • Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://www.tesnexus.com/downloads/file.php?id=28537
    • Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Name, C.Owner, Delev, Factions, Invent, Names, Relev, Scripts, Stats, Relations}}
  • Francesco's Optional Chance of Stronger Bosses.espVersion 5.0
  • Francesco's Optional Chance of Stronger Enemies.espVersion 5.0
  • Francesco's Optional Chance of More Enemies.espVersion 5.0
  • Francesco's Optional Leveled Guards.espVersion 5.0
    • Requires: Shivering Isles expansion.
    • Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.Stats}}
  • FCOM_Francescos.espVersion 0.9.9
    • Requires: Francesco's Leveled Creatures-Items 4.5b.
  • FCOM_FrancescosItemsAddOn.espVersion 0.9.9
    • Requires: Francesco's Leveled Creatures-Items 4.5b.
    • Requires: Francesco's supplementary addon package.
  • FCOM_FrancescosNamedBosses.espVersion 0.9.9
    • Requires: Francesco's Leveled Creatures-Items 4.5b.
  • Natural_Habitat_by_Max_Tael.esp
  • All Natural.espVersion 1.3.1
    • Note: Required for All Natural. Make sure this is active and not just imported into your Bashed Patch.
    • Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}}
  • All Natural - SI.espVersion 1.3
    • Note: Required for All Natural SI support. Make sure this is active and not just imported into your Bashed Patch.
    • Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}}
  • All Natural - MMM Patch.espVersion 1.3
    • Bash Tag suggestion(s): {{BASH: Scripts}}
  • Immersive Interiors.espVersion 0.8.1
    • Requires: All Natural - For the transparent windows and the ESM file.
    • Bash Tag suggestion(s): {{BASH: C.Water}}
  • Enhanced Water v2.0 HDMI.esp
    • Bash Tag suggestion(s): {{BASH: C.Water}}
  • Symphony of Violence.esp
    • Bash Tag suggestion(s): {{BASH: Sound}}
  • AmbientTownSounds.esp
  • MIS.esp
  • MIS New Sounds Optional Part.esp
    • Bash Tag suggestion(s): {{BASH: Scripts}}
  • Troy_HeartbeatBreath.esp
  • Rainbows.esp
  • All Natural - Real Lights.espVersion 1.3
    • Bash Tag suggestion(s): {{BASH: Graphics, MustBeActiveIfImported, Scripts}}
    • Note: Do not use with original Real Lights mod.
  • Cities Alive At Night.esp
  • WindowLightingSystem.esp
  • Book Jackets Oblivion - BP.esp
    • Bash Tag suggestion(s): {{BASH: Graphics}}
  • FOV Modifier.espVersion 2.0
  • ClocksOfCyrodiil.esp
    • Note: For use with Better Cities use 'ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp' instead.
  • Chapel Tithe.esp
  • Item interchange - Extraction.espVersion 0.78
    • Bash Tag suggestion(s): {{BASH: Filter, Deactivate}}
    • Requires: Bashed Patch.
  • Q - More and Moldy Ingredients v1.1.esp
    • Bash Tag suggestion(s): {{BASH: Relev}}
  • ReneersNotesMod.esp
  • Willful Resistance.espVersion 4.0
    • Note: Only use one willpower equals magicka resistance/weakness type mod at once.
  • Enhanced Economy.espVersion 5.4.3
    • Incompatible with: Living Economy.
  • FF_Real_Thirst.espVersion 1.20
    • Incompatible with: Vampire mods.
  • DropLitTorchOBSE.espVersion 2.4
  • kuerteeAutoSaveAndTime.esp
    • Incompatible with: Streamline's Streamsave, Cobl's clock.
  • kuerteeCleanUp.esp
  • P1DmenuEscape.esp
  • Quest Log Manager.espVersion 1.3.2
  • Map Marker Overhaul.espVersion 3.9.3
  • Map Marker Overhaul - SI additions.espVersion 3.9.3
  • Enhanced Hotkeys.espVersion 2.3.1
  • DLCHorseArmor.esp
    • Bash Tag suggestion(s): {{BASH: Scripts}}
  • DLCHorseArmor - Unofficial Patch.espVersion 1.0.7
    • Bash Tag suggestion(s): {{BASH: C.Owner}}
  • Mart's Monster Mod - DLCHorseArmor+Slofs .espVersion 0.91
    • Bash Tag suggestion(s): {{BASH: Graphics}}
  • DLCOrrery.esp
    • Bash Tag suggestion(s): {{BASH: Actors.AIPackages}}
  • DLCOrrery - Unofficial Patch.espVersion 1.0.5
  • DLCVileLair.esp
    • Incompatible with: 'Kumiko Manor'
  • DLCVileLair - Unofficial Patch.espVersion 1.0.7
    • Bash Tag suggestion(s): {{BASH: Graphics}}
  • DLCMehrunesRazor.esp
  • DLCMehrunesRazor - Unofficial Patch.espVersion 1.0.5
    • Bash Tag suggestion(s): {{BASH: Delev, Invent, Relev}}
  • DLCSpellTomes.esp
    • Bash Tag suggestion(s): {{BASH: Relev}}
  • DLCSpellTomes - Unofficial Patch.espVersion 1.0.1
    • Incompatible with: 'CDM-CGO Compatibility plugins'.
  • Book Jackets DLC.esp
    • Bash Tag suggestion(s): {{BASH: Graphics, NoMerge}}
  • GrimbotsSpellTomes.esp
    • Bash Tag suggestion(s): {{BASH: Graphics, NoMerge}}
  • kuerteeHorseCommands.esp
  • DLCThievesDen.esp
    • Bash Tag suggestion(s): {{BASH: C.Name, C.Light, Actors.ACBS, Actors.AIPackages, Actors.Stats}}
  • DLCThievesDen - Unofficial Patch.espVersion 1.0.10
    • Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.Stats, C.Light, C.Music, C.Name, Delev, Relev}}
  • Cobl Glue.espVersion 1.73
    • Note: If using Cobl 1.72 and a version of FCOM below 0.9.9, also use the FCOM patch 'FCOM_Cobl.esp', or 'MMM_Cobl.esp'. If you are using UFCOM then use "OOO 1.32-Cobl.esp" instead of those patches.
  • Cobl Si.espVersion 1.63
    • Requires: Shivering Isles expansion.
  • FF_Real_Thirst, Cobl.esp
    • Note: Don't use with vampire mods.
  • Bob's Armory Oblivion.espVersion 1.1
    • Requires: 'FCOM_BobsArmory.esp'.
  • FCOM_BobsArmory.espVersion 0.9.9
    • Requires: 'Bob's Armory Oblivion.esp'.
    • Bash Tag suggestion(s): {{BASH: Relev, Delev}}
  • Loth's Blunt Weapons for NPCs.esp
    • Requires: 'FCOM_LothsBluntWeapons.esp'.
  • FCOM_LothsBluntWeapons.espVersion 0.9.9
    • Requires: 'Loths Blunt Weapons for NPCs.esp'.
  • Oblivion WarCry EV.esp
    • Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.DeathItem, Actors.Stats, Delev, Graphics, Invent, Relev, Stats}}
    • Requires: either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'.
    • Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.
  • FCOM_WarCry.espVersion 0.9.9MB5
    • Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}
    • Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.
  • Oscuro's_Oblivion_Overhaul.espVersion 1.34 Beta 5
    • Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.Spells, Actors.Stats, Delev, Factions, Graphics, Invent, Names, R.ChangeSpells, Relations, Relev, Scripts, Stats}}
    • Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.
  • OOO-Water_Weeds.espVersion 1.33
  • OMOBS_SI.espVersion 2.0
    • Bash Tag suggestion(s): {{BASH: NoMerge, Stats}}
  • OOO 1.32-Cobl.espVersion 1.72
    • Bash Tag suggestion(s): {{BASH: Delev, Invent}}
  • FCOM_Convergence.espVersion 0.9.9Mb3
    • Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackagesForceAdd, Actors.CombatStyle, Actors.DeathItem, Actors.Spells, Actors.SpellsForceAdd, Actors.Stats, Delev, Factions, Graphics, Invent, Names, Relations, Relev, Scripts, Stats}}
    • Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.
  • FCOM_EntropicOrderRebalance.espVersion 0.9.9beta2
  • FCOM_RealSwords.espVersion 0.9.9
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Mart's Monster Mod - More Wilderness Life No Gates.espVersion 3.7b3p3
    • Note: Use either 'More Wilderness Life' or 'More Wilderness Life No Gates' but not both.
    • Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.
  • FCOM_LessReaversInGates.espVersion 0.9.9
    • Note: Use either 'NoReaversInGates' or 'LessReaversInGates' but not both.
  • Mart's Monster Mod - Extra Wounding.espVersion 3.7b3p3
  • Mart's Monster Mod - Looting NPCs & Creatures.espVersion 3.7b3p3
  • Mart's Monster Mod - Safer Quest Locations.espVersion 3.7b3p3
  • Mart's Monster Mod - Hunting & Crafting.espVersion 3.7b3p3
    • Bash Tag suggestion(s): {{BASH: Invent, Scripts, Stats}}
    • Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.
  • Mart's Monster Mod - Farm Animals.espVersion 3.7b3p3
  • Mart's Monster Mod - Diverse WaterLife.espVersion 3.7b3p3f
  • Mart's Monster Mod - Slof Horses Complete.espVersion 3.7b3p3
    • Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Graphics, Scripts, Names}}
    • Incompatible with: Slof's Horses, Slof's Extra Horses if not using a Bashed Patch.
  • Mart's Monster Mod - Diverse Runeskulls Loot OOO.espVersion 3.7b3p3
    • Requires: Oscuro's Oblivion Overhaul.
    • Requires: MMMforOOO or FCOM.
    • Incompatible with: MMM Gems & Gem Dust.
    • Bash Tag suggestion(s): {{BASH: Delev}}
  • TamrielTravellerAdvScript.espVersion 1.40Alpha
  • TamrielTravellers4OOO.espVersion 1.39c
    • Requires: 'FCOM_TamrielTravelers.esp'.
  • TamrielTravellersItemsNPC.espVersion 1.39c
    • Bash Tag suggestion(s): {{BASH: Filter, Delev, Relev, Deactivate}} and remove [NoMerge] tag.
  • TamrielTravellersItemsCobl.espVersion 1.39c
    • Requires: COBL.
  • ShiveringIsleTravellers.espVersion 1.39c
    • Note: Use of 'TamrielTravellersItemsNPC.esp', 'TamrielTravellersItemsUnscaled.esp', or 'TamrielTravellersItemsVendors.esp' will remove SI items for sale.
    • Requires: Shivering Isles expansion.
  • FCOM_TamrielTravelers.espVersion 0.9.9
    • Requires: 'TamrielTravellers4OOO.esp'
  • FCOM_DiverseGuardUnity.espVersion 0.9.9
    • Bash Tag suggestion(s): {{BASH: Actors.CombatStyle, Actors.Spells, Invent, Scripts}}
  • FCOM_BobsGuardUnity.espVersion 0.9.9
    • Requires: 'Bob's Armory Oblivion.esp'.
  • FCOM_HungersUnitySI.espVersion 0.9.9
    • Bash Tag suggestion(s): {{BASH: Factions, Graphics, Invent, Relev}}
    • Requires: Shivering Isles expansion.
  • FCOM_Archery_RealSwords.esp
    • Requires: 'FCOM_Realswords.esp'
    • Bash Tag suggestion(s): {{BASH: NoMerge, Stats}}
  • FCOM_Archery_MMM_H&C.esp
    • Requires: 'Mart's Monster Mod - Hunting & Crafting.esp'.
    • Bash Tag suggestion(s): {{BASH: Stats}}
  • FCOM_MoreRandomItems.espVersion 0.9.9
  • FineWeapons for OOO.esp
  • RustyItems for OOO.esp
    • Bash Tag suggestion(s): {{BASH: Graphics, NoMerge}}
  • MMM-Cobl.espVersion 1.73
    • Bash Tag suggestion(s): {{BASH: Delev, Invent}}
  • LetThePeopleDrink.espVersion 2.5
  • Museum.esp
  • za_bankmod.esp
    • Note: For use with Better Cities use replacing fix for BBC.
  • DLCBattlehornCastle.esp
  • DLCBattlehornCastle - Unofficial Patch.espVersion 1.0.6
  • DLCFrostcrag.esp
    • Bash Tag suggestion(s): {{BASH: C.Name, C.Owner, Factions}}
  • DLCFrostcrag - Unofficial Patch.espVersion 1.0.6
    • Note: Do not use with Frostcrag Reborn to avoid land tearing.
    • Bash Tag suggestion(s): {{BASH: Actors.ACBS, C.Name, C.Owner, Creatures.Blood}} and remove [C.Climate, C.Light] tags
  • Knights.esp
    • Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Factions, Relations}}
  • Knights - Book Jackets.esp
    • Bash Tag suggestion(s): {{BASH: Graphics, NoMerge}}
  • Knights - Unofficial Patch.espVersion 1.1.2
    • Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIPackages, Factions, Relations}}
  • SM Plugin Refurbish(Merged).espVersion 1.30
    • Note: The masters of this mod are not in the order that BOSS uses, which will cause it to be displayed with an orange checkbox in Wrye Bash. BOSS's order is correct, and the master order of the plugin can be altered using TES4Edit or TES4Gecko.
    • Requires: all DLCs and Shivering Isles to be installed and active.
    • Incompatible with: 'CDM-CGO Compatibility plugins'.
    • Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.
  • DLC_MOBS.espVersion 2.0
    • Note: Don't use BattleHorn_MOBS.esp, VileLair_MOBS.esp, MehrunesRazor_MOBS.esp, Knights_MOBS.esp or ThievesDen_MOBS.esp if using this as this includes all those.
    • Note: Recommended to use version 1.02 or greater: http://www.tesnexus.com/downloads/file.php?id=19203
    • Bash Tag suggestion(s): {{BASH: Deactivate, Filter, Stats, NoMerge}}
  • Mart's Monster Mod - City Defences.espVersion 3.7b3p3
    • Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.
  • FCOM_Knights.espVersion 0.9.9Mb3
    • Bash Tag suggestion(s): {{BASH: Delev, Factions, Relations, Relev}}
    • Requires: DLC 'Knights.esp'.
  • Enhanced Daedric Invasion.espVersion 1.2
    • Requires: 'FCOM_EnhancedDaedricInvasion.esp'.
  • FCOM_EnhancedDaedricInvasion.espVersion 0.9.9
  • road+bridges.espVersion 4.6.3
  • NRB4+LtPD Patch.espVersion 3.0
  • Harvest [Flora].espVersion 3.0.0
    • Bash Tag suggestion(s): {{BASH: Graphics, Scripts}}
    • Note: Make sure you have v3.0.1 or later, which removes a CTD bug with the Harrada root.
  • Harvest [Flora] - Shivering Isles.espVersion 3.0.0
    • Bash Tag suggestion(s): {{BASH: Graphics, Scripts}}
  • Harvest [Flora] - DLCVileLair.espVersion 3.0.0
  • Harvest [Flora] - DLCFrostcrag.espVersion 3.0.0
  • Book Placement v2.espVersion 2.0
    • Note: Try AutoBookPlacer v3 or later.
  • HUD Status Bars.espVersion 5.3.2
    • Requires: OBSE and MenuQue
  • Dungeon Actors Have Torches 1.6 DT.esp
  • Exterior Actors Have Torches 1.32 DT.esp
  • kuerteeInventoryIsABackpack.esp
  • NPC Water-Sink.esp
  • P1DkeyChain.espVersion 5.00
  • kuerteeGoldIsAnInventoryItem.esp
    • Note: Use only one gold in your inventory type mod.
  • Enhanced Vegetation [125%].espVersion 1.0
    • Note: Use only one Enhanced Vegetation plugin.
  • Toggleable Quantity Prompt.espVersion 3.2.0
  • Enhanced Economy - House prices.espVersion 5.4.3
  • SM Encumbrance and Fatigue.espVersion 2.6
  • NoHealingDuringWait.esp
  • RealSleepExtended.espVersion 2.5
  • Syc_AtHomeAlchemy_No_Bounty_v2.esp
  • SM Combat Hide.espVersion 1.2
  • sycHearNoEvil.espVersion 1.0
  • Merged Patch.espVersion 6.4.2
  • sycSHOUT.espVersion 1.02
  • Enhanced Grabbing.espVersion 0.5
  • Armorer's Advantage.espVersion 1.2
  • Combat Fumbling.espVersion 06
  • Duke Patricks - Near Miss Magic And Arrows Alert The Target.espVersion 7.1
  • SkillDecay.espVersion 1.2
    • Requires: OBSE v20+.
  • The Versatile Adventurer.espVersion 1.0
    • Requires: OBSE.
  • Let There Be Darkness - Cyrodiil + SI.esp
    • Requires: Shivering Isles.
    • Bash Tag suggestion(s): {{BASH: C.Light, Deactivate}}
  • Let There Be Darkness - Knights.esp
    • Requires: Knights of the Nine.
    • Bash Tag suggestion(s): {{BASH: C.Light, Deactivate}}
  • Let There Be Darkness - Mehrunes Razor.esp
    • Requires: Mehrunes Razor.
    • Bash Tag suggestion(s): {{BASH: C.Light, Deactivate}}
  • Item interchange - Placement for FCOM.espVersion 0.78
    • Bash Tag suggestion(s): {{BASH: Delev, Filter, IIM, Invent, Relev, Deactivate}}
    • Requires: Bashed Patch.
  • Item interchange - Placement for Frostcrag.espVersion 0.78
    • Bash Tag suggestion(s): {{BASH: Filter, IIM, Invent, Deactivate}}
    • Requires: Bashed Patch.
  • Mart's Monster Mod - Resized Races.espVersion 3.7b3p3
    • Bash Tag suggestion(s): {{BASH: Body-Size-M, Body-Size-F, R.Relations}}
  • FCOM_Archery.esp
    • Bash Tag suggestion(s): {{BASH: NoMerge, Stats}}
  • Real Hunger, Cobl.espVersion 1.6.1
    • Note: Realistic hunger mods and vampire mods may conflict seriously.
  • NRB4 Standard Road Record.esp
    • Bash Tag suggestion(s): {{BASH: Deactivate, Roads}}
    • Requires: New Roads+Bridges.
    • Note: Use only one road record file.
  • Cobl Filter Late MERGE ONLY.espVersion 1.53
    • Bash Tag suggestion(s): {{BASH: Filter, Deactivate}}
    • Requires: Bashed Patch.
  • All Natural - Indoor Weather Filter For Mods.espVersion 1.3
    • Bash Tag suggestion(s): {{BASH: Filter, C.Climate, Deactivate, NoMerge}}
    • Requires: Bashed Patch.
  • Bashed Patch, 0.espVersion 07/11/2011 09:43:46
  • SuperPack Patch.espVersion 6.4.2
  • DynamicLeveledLists.esp

Reorder these by hand using your favourite mod ordering utility.

  • Better Training.esp
  • TrainingPrice.esp

 


Well, I copy pasted the BOSS log though I can't get into a spoiler box for some reason.

Anyways, this SuperPack is awesome setting up FCOM in under thirty minutes from a clean install of Oblivion to clicking finish for Danwood's installer. Super Awesome Pack.

I added FOVmodifier.esp afterwards which BOSS placed no problem, now though I have the two esps at bottom and BOSS doesn't recognize them. They don't work in their current position, being overridden by something else that increases the price for trainer levelling and increases number of training to ten per level. The two esps both unlimit training and decrease the cost of training. Not sure what sort of merchant/economy/trainer mod is in the list that overrides these. I appreciate the help.

Are there alternate ways besides mods to lower trainer costs, any console commands for gold at the least? The mod currently in play has 600 gold to train to level 10. It really sucks. 1200 and more for past 30.

Here is Danwood's SuperPack page: http://superpackden.mastertopforum.net/index.php

Edited by GuruManGunz
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I moved them all the way up to the esms, but they still don't work, so I guess it can't be helped. I really don't know how to mess with the mergers and batches patches.

You aren't gonna get much help as the Nexus Forums and most everyone does not support that modpack as it was all compiled and released without the mod authors' permissions
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That pack is old and contains 'deprecated' plugins. OOO had two new release, a new version of fcom was released and so on. Besides, there are plugins that are incompatible to each other (horse commands by kuertee and dlc horse armor is the first example).

I suggest you to avoid using it.

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I crash about every hour but it is so convenient, this installer pack. Any really good tutorials for FCOM batch patching and all that pseudo-programmer knowledge that I just want to avoid because it seems too complicated? I know the utilities carry most of the work on their own, but programming numbs me.

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Some questions:

What does Fcom do? And I'm not asking technical details. I'm asking what does it do.
What's the vision behind each single overhaul?
What is the vision fcom has? Is there a main one?
What was adapted?
Which features are skipped from each overhaul?
Why should I play fcom if I could just experience each single overhaul and have a great experience anyway? What I'm exactly looking for from Fcom?
Are there any new overhauls out there worth trying instead of fcom?
Am I ready to lose a bit of time to get fcom working? [i say a bit because nowadays installing it is pretty easy]
Am I ready knowing that I will have to lose a bit of time especially knowing that I will have to find patches for many quest mods out there?
Am I ready to know that many compatibility patches are now old, because a new version came out and the team Alpha (the head behind Fcom) is dissolved?

If you think you can answer to ALL these questions, you can find all what you are looking for, here:

http://forums.bethsoft.com/topic/1512144-rel-fcom-convergence/

I find it strange that there people thinking that fcom is the holy grail of overhauls. Why don't you try Maskar overhaul, or OOO Creature addons or T.I.E or maybe War Cry by Lazarus (not new Dimension),before embarking in the Fcom quest?

Edited by Sergio1992
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