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Unable to View Navmeshes in CK


SigynLaufeyson

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I've been working on this for the better part of two days and it's driving me crazy. In the CK, I bring up the navmesh toolbar. The render window appears to freeze and no navmeshes appear. If I move my mouse around in the render window, the cursor changes so the navmesh is there, I just can't see it. This happens in every cell, every time.

 

I used the CK on the same computer a two years ago and had no problem with navmeshes back then. I have uninstalled the CK and reinstalled (making sure the CK's ini files were gone before reinstall). I finally figured out that I had to remove the ENB stuff (I don't use an ENB except for what's in the STEP install): enbseries.ini, d3d9.dll & enblocal.ini. That appears to have fixed my black screen of death issue and my inability to preview NPC heads but still no navmeshes.

 

I've watched many videos on navmeshes in the last 2 days and none seem to address this problem. I'm sure I'm missing something stupid but I'm too stupid to figure out what. Any help is much appreciated!!

 

 

 

Here's my setup, just in case:

 

i7-3770K CPU @ 3.5GHz

Nvidia GeForce GTX680 (driver updated last night)

32GB RAM

Resolution: 2560 x 1440

Windows 8.1 Enterprise

Skyrim Legendary Edition

 

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Here's a screenshot:

 

http://i.imgur.com/HUBD4wH.png

 

It doesn't matter what view options I choose. As I said, if I move my mouse around, the cursor changes and allows me to select vertex, edge or face but I can't see the actual mesh. I also cannot move the render window at all when the Navmesh bar is open. Whatever angle the render window is at when I hit CTRL+E, that's where it stays until I close the Navmesh toolbar.

 

In the screenshot I had selected the rug before I opened the Navmesh toolbar. The selection remained, regardless of what I clicked on, until I closed the toolbar. Oddly, I could still select parts of the invisible navmesh though.

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