Jump to content

[Mod Request]


Olivore

Recommended Posts

I got a simple Mod request that seems easy enough! It would be cool if you could Disable the level indicator of the enemy, but still keep the health bar. It breaks immersion for me when I can tell at a glance what kind of threat this new creature is. There could also be a version that maybe keeps the Red Skull as a warning if its way above your level, but it would still be unclear just HOW powerful the creature was.

I've tried playing without the health bar but It really got frustrating now knowing if you are even getting close to killing something. I could be fighting a beast for 20 minutes only to get hit once and die, and I have no idea how close I was to killing it.

Please add this tweak! Thank you :D

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...