Evan555alpha Posted August 19, 2015 Share Posted August 19, 2015 Hi, I'm trying to get several meshes from various things to work together. Basically, it's Veronica's BNB outfit fitted onto the type3BG body base. In NifSkope, it looks fine, but in the game, it's similar to a BNB bug when you forgot the skeleton.nif file. In my case, however, The top half of the body is fine, until the top of the belly starts. After that point, it's like there is a missing skeleton part and it just stretches on for a long while. The legs are also fine, until the bottom of the belly is reached. Would anyone have an idea of what Might be going on? Am I missing parts of the skeleton? Thanks. Link to comment Share on other sites More sharing options...
Evan555alpha Posted August 20, 2015 Author Share Posted August 20, 2015 Ignore this, turns out the cloting that I had moved over was either not linked to something at all, or linked to the wrong part of the body mesh. Setting both parts of the clothing to upperbody, rather than leftcalf (or thereabouts), fixed it. Link to comment Share on other sites More sharing options...
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