kharsus Posted March 19, 2011 Share Posted March 19, 2011 (edited) I am creating a demo in the Dragon Age toolset, currently I am building a castle. I am having problems with little holes throughout my level. What I mean by this is the tiny seams between the walls and floors. I have snap to grid enabled and all wall or floor tiles are placed perfectly as far as I can tell but they still have a gap causing graphic bugs when the level is tested. I am sure I am just doing something wrong, any ideas? Thanks edit, might help if I spell design correctly. fml. Edited March 19, 2011 by kharsus Link to comment Share on other sites More sharing options...
psychophat Posted March 20, 2011 Share Posted March 20, 2011 Just overlap it to emulate a much more seamless area. Snapping would be great but unless you cover the back part seriously the gaps would not show. Link to comment Share on other sites More sharing options...
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