Jump to content

Re-texturing androids


devinpatterson

Recommended Posts

I'v done a few re-textures, mostly weapons, some protectrons, brahmin etc. But I want to retexture a human body. I'm trying to make androids, that have patches of skin missing with the metal or electronics visible beneath.

 

Normally I just go into geck check the model list for the creature, which lists the nif, load it into nifskope and see what textures it uses. I don't even see a body tab on npc's. I browsed the meshes with fomm and found some nif's like upperbody.nif, that I can re-texture. However I don't know how to add them to a npc model. And I don't want a body replacer, just something for androids. All the google search results for re-texture seem to be related to items (weapons, armor) or creatures. Would anyone have any suggestions or know some good tutorials for making skin for the androids?

Link to comment
Share on other sites

Firstly, body textures are assigned by race not individual NPC's. If you want this for a player character then create a custom race. Doing it for NPC's would be more complicated. However an easier solution for you than a custom race might be to retex some existing armour with plenty of skin showing and add your android detail to that. Not ideal but more straight-forward. Edited by wetblanket
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...