Xebarsis Posted February 19, 2007 Share Posted February 19, 2007 Could anyone link me to a mod that can instantly give any NPC you choose max disposition or perhaps a mod that makes all NPCs have max disposition with you? I'm really tired of walking up to every merchant and many NPCs just to play the meaningless persuasion game. Thank you. Link to comment Share on other sites More sharing options...
Abramul Posted February 19, 2007 Share Posted February 19, 2007 begin ScriptEffectStart ModDisposition player 100 endPut this on a scripted spell. Link to comment Share on other sites More sharing options...
Xebarsis Posted February 19, 2007 Author Share Posted February 19, 2007 begin ScriptEffectStart ModDisposition player 100 endPut this on a scripted spell. I know nothing of modding, I would rather avoid having to make something myself. Link to comment Share on other sites More sharing options...
StClair Posted February 19, 2007 Share Posted February 19, 2007 If you have access to a spellmaking altar (or pull the menu up using the console), you can craft a custom Charm spell that will do pretty much the same thing. No mod required. Charm, 100, 2 seconds, Touch You can cut it to 1 second if you have fast fingers. Cast the spell and then bang the space bar to talk to them while they're still glowing. You can also add Fortify Personality (Self), and (if you have access to the Fortify Skill effect, from the Skeleton Key or a racial ability), Fortify Mercantile (Self). Link to comment Share on other sites More sharing options...
Xebarsis Posted February 19, 2007 Author Share Posted February 19, 2007 Augh, I don't wanna have to join the mages guild. Could you explain to me exactly how I can apply those parameters into a spell by using the console? Talk to me as if I were a child, because I have no clue how to "put it on a scripted spell" like that guy said previously. I don't even know how to get a scripted spell or anything like that. Thanks. Link to comment Share on other sites More sharing options...
StClair Posted February 21, 2007 Share Posted February 21, 2007 Open the console (~) and type "showspellmaking" - this will give you the Spellmaking menu, no altar or guild membership required. You will need to have purchased at least one Charm spell of any level. This is an Illusion spell, which can be bought from Delphine Jend in Bravil. This will add Charm to the list of available spell effects in the left window. Select 'Charm' as the effect you want for the spell and set the sliders so that it is a Touch spell, with a duration of 1-3 seconds (your choice), and as much magnitude as you are able to cast with your Illusion skill. You may need to exit this sub-screen and go back to the main Spellmaking menu to see the required skill for this version of the spell. If you are just a little short of the required Illusion skill, go ahead and make the spell now; you can quickly practice up your skill with a Light spell, cast over and over. You will probably need to be at least a Journeyman (25) in Illusion in order to create a sufficiently potent Charm for your needs. Once you have a Charm spell that you can cast (or will be able to soon), give it a name that you like and click "Ok". A certain amount of gold will be deducted from your purse (look for the coin-and-arrow icon on the menu screen to see the cost), and you will have a new spell in your casting list. I recommend saving your game before you make the spell, because you may get the slider settings wrong, or simply decide you don't like the name you gave the spell. While it is possible to open the Spellmaking menu again and do it over, this can clutter your spell list, and removing spells from that list (while possible) is a complicated process. Link to comment Share on other sites More sharing options...
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