topeira Posted August 25, 2015 Share Posted August 25, 2015 Some of the mods that made travelling in skyrim fun were the mods that added more enemies and encounters into the open world. Do mods like this can be done in TW3?i mean mods that alter spawn nodes from the game world - nodes that in vanilla spawn nekkers, wolves, drowners, insectoids etc and make these nodes sometimes instead of spawning 6 wolves - spawn 5 bandits.... instead of spawning 8 nekkers make them spawn 3 foglets....i would love to see more bandits, myself.... since bandits seem to spawn in very scripted locations and once killed - they usually dont respawn....or even add nodes.... though i dont think this will be possible without the redkit2. would anyone else be interested in a mod like this? is anyone capable in creating it?! Link to comment Share on other sites More sharing options...
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