METAo0oLURGIST Posted March 25, 2011 Share Posted March 25, 2011 I'm working on a .esp to add a note to the FNV Pip Boy. So far I have created a new note to save into .esp and setup the text of my note. I am currently stuck trying to locate model Clutter\Junk\Paper02.NIF and icon Interface\Icons\PipboyImages\Items\items_note.dds to tie it into a physical, droppable world opjeckt as both a content in a specific note-relevant world container and an acquireable world item that would add the note to the GECK registry. (Can you tell I'm in over my head?) I also don't know how to create a ref id (if necessary) or how to create the .esp to not require console commands on the part of the end-user. I've considered options of- finding a *new world object in a relevant place, so a note-object in free space, not a container content, also, a container content in relevant location could work if a suitable one was found in-cell. I've also considered being able to acquire it from an already existing NPC or a chain of dialog initiatable with one NPC to be carried through dialog to a subordinate, etc. Also, would it be possible to program a random or specific faction character model (non-hostile) to sprint up to the Courier and deliver a soundless text dialog statement & reply of delivery of a pip boy letter-note, from a faction lead to see them, or lesser subordinate officer? Could said model, dialog and note-letter automatically vary depending on the save game's faction status, to reflect player's chosen alliances? Could the delivery of the note accompany a minute loss in caps as a grateful 'tip' to the factions message runner, and be reflected in the only possible dialog reply? I thought this would be a simple project but it's quickly turning into a learning experience. What are some ways to do this? Link to comment Share on other sites More sharing options...
davidlallen Posted March 25, 2011 Share Posted March 25, 2011 A good place to learn about scripts is the geck.bethsoft.com tutorial site. All of what you suggest is possible, for example choosing between one of four different NPCs based on the highest player faction score. The reason you cannot "find" the models such as paper02.nif is that the base game files are stored in "bsa" archive files. Geck will not let you choose a model from inside an archive, which seems like a silly limitation to me since it can display them fine. Please download "fallout mod manager" (FOMM) and use it to unpack the bsa files. Some people unpack only the particular files they need, some people unpack everything. Once the model file exists outside the archive, then you can select it in geck. Link to comment Share on other sites More sharing options...
METAo0oLURGIST Posted March 27, 2011 Author Share Posted March 27, 2011 A good place to learn about scripts is the geck.bethsoft.com tutorial site. All of what you suggest is possible, for example choosing between one of four different NPCs based on the highest player faction score. The reason you cannot "find" the models such as paper02.nif is that the base game files are stored in "bsa" archive files. Geck will not let you choose a model from inside an archive, which seems like a silly limitation to me since it can display them fine. Please download "fallout mod manager" (FOMM) and use it to unpack the bsa files. Some people unpack only the particular files they need, some people unpack everything. Once the model file exists outside the archive, then you can select it in geck. I guess my main problem is that I'm completely new to this; I've gotten a working knowledge of how GECK tools work, I'm probably halfway through that, but while I've had FOMM for awhile to load my experimental mods, I didn't know there was GECK material that had to be unpacked- that explains a lot of how I never seemed to be able to find much save for filtering the object window and 'find & replace.' I've poked around the geck tutorial site, but never knew where to start. I guess I need to find someone willing to give me a bit of a start and answer stupid questions. Is there a place here someone new to all of this can find help? Link to comment Share on other sites More sharing options...
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