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Can anyone help me figure out how to stage a single punch?


stillnotsam

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Hi guys!

 

For a quest I'm developing, I need a scene where, after some dialogue, one NPC throws a single punch at another NPC. The way I've handled it is, I've made a UseWeapon package for Gerrit (the puncher) and put it in a scene. Then I've triggered the scene after Gerrit's dialogue.

 

The issue is, Gerrit starts punching Saffron (the punchee), and never stops. He just keeps on swingin'. Saffron also just stands there and takes it instead of looking injured, but that's another issue. I'm assuming the package is the offender here, so I included a screenshot of what I did. If anyone can help me get this right, I'd be eternally grateful!

 

 

 

And bonus points for any tips on making Saffron look injured by the punch (but not fight back).

 

Thank you!

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