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I would also point to ESO and say that despite potential interest in a multiplayer game in a Fallout world, it is unlikely they will want to take the risks on a Fallout MMO. ESO is regarded by most as being a failure both financially and in the eyes of the community. It's like players asked for a pony, but got an ox instead.

 

Isn't there a huge legal back-and-forth that precludes Bethesda from making Fallout a multiplayer/MMO experience? I thought that was part of the ultimate settlement with Interplay, that Fallout Online and related concepts are explicitly *not* Bethesda's.

 

Anyways, I remember "Oblivion Multiplayer" from years ago, and it was clunky and unstable - not surprising it exists in newer games like Skyrim, or that it would be attempted with Fallout 4.

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