WickedCat Posted August 29, 2015 Share Posted August 29, 2015 (edited) Hey everyone, I have installed 120 mods and after installing the enb from realvision, I noticed a huge drop in my fps.I am using Mod Organizer.Also my mods under Mod Organizer\Mods are all in different folders with the BSAs extracted. So it should be fine. So I decided to go for the texture optimization.I chose DDSopt I followed the installation thoroughly. DDSopt1. Download and install DDSopt - pre-release - update 4.2. Copy these lines of code and replace the contents of your DDSopt.ini with them.3. Now here comes the tedious work. All of the textures you want to optimize need to be loose. If you use the BSA versions of texture mods, you'll have to extract them.*Mod Organizer users that have MO set to automatically extract BSA files, skip steps four through seven. Instead, rename the mods folder under Mod Organizer to "Mod Extracted"4. Make a file directory that looks like this:Working>>Mod Extracted>>>>A folder for each mod you want to optimize. Examples Below>>>>Skyrim HD 2K Textures>>>>Serious HD Retexture Skyrim>>>>Another mod you want optimized...5. Download and install BSAopt.6. NMM/Wrye users go to Steam/steamapps/common/Skyrim/Data6. MO users that aren't set to automatically extract BSAs go to Mod Organizer/mods/7. Follow this guide to extract each mod's BSA into their corresponding folders that you just made in the Mod Extracted folder.8. Download and extract these batch files into the same folder that contains your Mods Extracted folder.9. Run 4_Mod_Sorting_Pre-optimization_2.75.bat. It will make sure that "Mod Extracted" is in the same folder. Remember, all of your extracted mods should be in their own sub-folders in "Mod Extracted"10. As it runs, hit any key when it tells you to and type "Y" when it asks. Don't exit out. It will close itself on the last prompt to hit another key to continue.11. When it's done, a log.txt file will be made. Make sure that there are no errors that are level 4 or higher.12. Along with "Mod Extracted" and your batch files, there should be new folders titled Mod Optimized, Mod Ordinary Textures, Mod Normal Maps, Mod Body Textures, Mod Exterior Textures, and Mod Exterior Normal Maps. Each of these folders should contain sub-folders named the same as the folders you made in Mod Optimized.13. Start DDSopt and change the game to Skyrim in the "Game" tab.14. Hit the "Browse" button next to ".\in," point it to Working/Mod Exterior Normal Maps/, and hit "Use Folder."15. Hit the "Browse" button next to ".\out," point it to Working/Mod Optimized/, and hit "Use Folder."16. In the "Ignore" menu, untick "Copy unprocessed and ignored files (passthrough)."17. In the "Constraints" tab, change all of the file types to lossless and set both Resolution-limits to your preference.Personally, I use these Resolution-limits:Mod Body Textures - 2048x2048Mod Exterior Normal Maps - 1024x1024Mod Exterior Textures - 1024x1024Mod Normal Maps - 2048x2048Mod Ordinary Textures - 2048x204818. Tick "Show Recursive" in the "Browser" tab and hit "Process."19. Repeat steps 14-18 for each of these folders.20. Run 5_Compress_Mods_7z_2.71.bat. Once again, don't exit out. It will close itself on the last prompt.21. When it's finished, you should have a new folder titled "Mod Optimized Archive." This folder contains your new optimized textures! Move these .7z archives to wherever you put your manually downloaded mods. You can install these like any other mod.*Note: These archives contain loose files. Loose files will overwrite all BSA archives. Because of this, these optimized textures will overwrite all other mods that use BSA files. Even if those mods are later in the load order.22. Mod Organizer users that renamed their "mods" folder to "Mod Extracted" should change it back at this point.23. After your optimized texture .7z files have been moved, you can delete your "Mod Whatever" folders. I renamed the "Mods" folder into "Mods Extracted" and did all the steps except from 4 to 7, since my BSAs are extracted in their specific folders when I install them with MO. Although, step 12: It doesn't create any sub-folders in Mod Ordinary Textures, Mod Body Textures... and Mod Optimized.step 18: When I hit "Process", nothing happens.step 20: When I press a random key and the 5_Compress_Mods_7z_2.71.bat window closes itself, nothing happens. I can't go any further than that since it doesn't create compressed textures in Mod Optimized. Please, help me those who know to use this software. Edited August 29, 2015 by WickedCat Link to comment Share on other sites More sharing options...
thmtrxhsu Posted August 14, 2019 Share Posted August 14, 2019 DDSopt doesn't work unless the .dds files are in a folder called "textures" exactly as shown.If it deviates it will trigger, under the ignore header if checked off, "copy unprocessed and ignored files (passthrough)" If that flag is not checked nothing will be copied to the output folder.If it is checked, the same file will be copied over to the output folder.If the input folder is "textures" and the textures are in the root of this folder, the textures will be processed and not just be copied.The default output folder is named output and folder in the folder where ddsopt was launched.For greater clarity, the header "Constraints" should be interpreted as "Save As".So if you are looking to work with DDSopt, first step is to fix the file structure where the textures exist that you want to optimize otherwise you'll be cursing for a very long time. Reference: https://web.archive.org/web/20141109012240/http://obge.paradice-insight.us/wiki/DDSopt DDSopt 0.8 is the recommended texture downsizer for a few reasons:It downsizes normal maps properly and easily (a feat achieved by no other program)It creates the highest quality mipmaps.In other words, it is a one stop shop for creating a performance texture pack. Link to comment Share on other sites More sharing options...
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