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Projectile trail problem


Draks66

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I want to make a projectile, that will have it's own trail, but when I tried to edit rocket or plasma bolt I didn't find anything related to the trail, that projectile leaves behind it. No color and no texture references for it at all.
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That's what the AddOnNode nodes in the NIF are for.

 

Look in GECK, under Special Effects, for the AddOn Node category. For the missile launcher trail, find which MPS mesh it uses (MPS\MPSMissileSmokeTrail.nif) then copy it and edit the copy. You'll then need a new GECK AddOn Node entry for it, with a unique Index. In the projectile mesh, change the AddOnNode24 to your new index. (I don't know if you need to change the name of the node, but you certainly need to change the "Value" property of the node to your new index.)

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Thanks!

It's working now!

But now i got other problem.

I used trailer from plasma shot. I replaced texture and colors, but it still green.

I changed colors in both NiMaterialProperty to orange, but in game it remains green. How to fix it?

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