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CTD after building Bashed Patch


HikariWS

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Hello guys. I have a lot of mods installed, they seem to work fine. I tried anyway to build Bashed Patch, maybe some esp wouldn't need to be loaded anymore.

 

But when I build it, game doesn't load anymore. If I revert back, everything goes fine again. I build using recommended config, I don't check or uncheck anything.

 

This is my mods list. Bashed Patch has only 1KB.

 

Active Mod Files:

 

00  Oblivion.esm
01  Cobl Main.esm  [Version 1.73]
02  Mart's Monster Mod.esm  [Version 3.8b1]
03  HorseCombatMaster.esm
04  Cobl Races TNR.esp  [Version 1.53]
05  Cobl Races TNR SI.esp  [Version 1.53]
06  Younger Hotter NPC's v1.0.esp  [Version 1.0]
07  Unofficial Oblivion Patch.esp  [Version 3.5.3]
08  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]
09  Oblivion Citadel Door Fix.esp
0A  DLCShiveringIsles.esp
0B  Unofficial Shivering Isles Patch.esp  [Version 1.5.7]
0C  Underwater.esp
0D  CoO1.esp
0E  Enhanced Hotkeys.esp  [Version 2.3.1]
0F  DLCHorseArmor.esp
10  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.8]
11  DLCOrrery.esp
12  DLCOrrery - Unofficial Patch.esp  [Version 1.0.6]
13  DLCVileLair.esp
14  DLCVileLair - Unofficial Patch.esp  [Version 1.0.11]
15  DLCMehrunesRazor.esp
16  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.7]
17  DLCSpellTomes.esp
18  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
19  DLCThievesDen.esp
1A  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.13]
1B  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.13]
1C  Cobl Glue.esp  [Version 1.73]
1D  Cobl Si.esp  [Version 1.63]
1E  Mart's Monster Mod.esp  [Version 3.8b1]
1F  Mart's Monster Mod - Shivering Isles.esp  [Version 3.8b1]
20  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.8b1]
21  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.8b1]
22  Mart's Monster Mod - Zombies for Body Meshes.esp  [Version 3.8b1]
23  Mart's Monster Mod - Less Reavers.esp  [Version 3.8b1]
24  Mart's Monster Mod - No Bone Loot.esp  [Version 3.8b1]
25  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.8b1]
26  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.8b1]
27  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.8b1]
28  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.8b1]
29  Mart's Monster Mod - Farm Animals.esp  [Version 3.8b1]
2A  AleswellHomeQuest.esp
2B  AleswellCOBLaddon.esp
2C  ArmoryLab.esp
2D  ArmoryLab better armory.esp
2E  Better Benirus Manor - Helping Hands.esp  [Version 2.01]
2F  Better Benirus Manor.esp  [Version 4.82-Cobl-SI]
30  BrotherhoodRenewed.esp  [Version 1.1.2]
31  EM_Cheydinhalhouse1.esp
32  COBL_EMCheydinhalSwanCottage.esp
33  TinyHouse.esp
34  COBLaddonTinyHouse.esp
35  DLCBattlehornCastle.esp
36  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.11]
37  DLCFrostcrag.esp
38  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.9]
39  Knights.esp
3A  Knights - Unofficial Patch.esp  [Version 1.1.6]
3B  Mart's Monster Mod - Knights.esp  [Version 3.8b1]
3C  Grass Overhaul.esp
3D  Salmo the Baker, Cobl.esp  [Version 3.08]
3E  HUD Status Bars.esp  [Version 5.3.2]
3F  DecoratorAssistant with OBSE v1.1.esp
40  DS Storage Sacks.esp  [Version 1.3]
41  Speedy Looting OBSE.esp
42  RenGuardOverhaul.esp
43  Deadly Reflex 5 - Timed Block with no damage or durability changes.esp
44  DeadlyReflex 5 - Combat Moves.esp
45  1em_Vilja.esp  [Version 4.04]
46  ViljainAleswell.esp  [Version 1.3]
47  Cobl Races.esp  [Version 1.52]
48  Mart's Monster Mod - Resized Races.esp  [Version 3.8b1]
49  bgMagicEV.esp  [Version 1.7EV]
4A  bgMagicItemSigil.esp  [Version 1.68EV]
4B  bgMagicEVStartspells.esp  [Version 1.68EV]
4C  bgMagicBonus.esp  [Version 1.7EV]
4D  bgMagicEVAddEnVar.esp  [Version 1.68EV]
4E  bgMagicAlchemy.esp  [Version 1.57]
4F  bgMagicEVShader.esp  [Version 1.7EV]
50  bgMagicShaderLifeDetect.esp  [Version 1.68]
51  bgMagicLightningbolt.esp
52  MiniMap.esp
53  Bashed Patch, 0.esp
54  EpicLifeDetectRing.esp
55  RealDate.esp
56  Viljatwinbraids.esp


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Do the Bashed Patch (or any other esp/esm) has an orange or red color in Wrye Bash?

 

Edit: 1Kb size could mean the Bashed Patch totally failed or you put nothing in it. Ask in the Wrye Bash comments/official thread for this.

Edited by forli
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After the build process, it has around 13MB as I remember. After the build some checkboxes change, I didn't changed any manually.

 

There's no orange esp. There are some green. bgMadicEVShader, Cobl Races TNR and Cobl Races TNR SI are porple. Younger Hotter NPC is italic. These last three are highlighted red.

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Green or purple esps/esms are good.

A red esp/esm means missing masters (it require other esps/esms but they are missing or disabled). Missing masters usually cause CTD on startup.

Check those esps and their masters.

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