HikariWS Posted August 29, 2015 Share Posted August 29, 2015 Hello guys. I have a lot of mods installed, they seem to work fine. I tried anyway to build Bashed Patch, maybe some esp wouldn't need to be loaded anymore. But when I build it, game doesn't load anymore. If I revert back, everything goes fine again. I build using recommended config, I don't check or uncheck anything. This is my mods list. Bashed Patch has only 1KB. Active Mod Files: 00 Oblivion.esm 01 Cobl Main.esm [Version 1.73] 02 Mart's Monster Mod.esm [Version 3.8b1] 03 HorseCombatMaster.esm 04 Cobl Races TNR.esp [Version 1.53] 05 Cobl Races TNR SI.esp [Version 1.53] 06 Younger Hotter NPC's v1.0.esp [Version 1.0] 07 Unofficial Oblivion Patch.esp [Version 3.5.3] 08 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 09 Oblivion Citadel Door Fix.esp 0A DLCShiveringIsles.esp 0B Unofficial Shivering Isles Patch.esp [Version 1.5.7] 0C Underwater.esp 0D CoO1.esp 0E Enhanced Hotkeys.esp [Version 2.3.1] 0F DLCHorseArmor.esp 10 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 11 DLCOrrery.esp 12 DLCOrrery - Unofficial Patch.esp [Version 1.0.6] 13 DLCVileLair.esp 14 DLCVileLair - Unofficial Patch.esp [Version 1.0.11] 15 DLCMehrunesRazor.esp 16 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7] 17 DLCSpellTomes.esp 18 DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 19 DLCThievesDen.esp 1A DLCThievesDen - Unofficial Patch.esp [Version 1.0.13] 1B DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.13] 1C Cobl Glue.esp [Version 1.73] 1D Cobl Si.esp [Version 1.63] 1E Mart's Monster Mod.esp [Version 3.8b1] 1F Mart's Monster Mod - Shivering Isles.esp [Version 3.8b1] 20 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.8b1] 21 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.8b1] 22 Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.8b1] 23 Mart's Monster Mod - Less Reavers.esp [Version 3.8b1] 24 Mart's Monster Mod - No Bone Loot.esp [Version 3.8b1] 25 Mart's Monster Mod - Safer Quest Locations.esp [Version 3.8b1] 26 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.8b1] 27 Mart's Monster Mod - More Wilderness Life.esp [Version 3.8b1] 28 Mart's Monster Mod - More Passive Wildlife.esp [Version 3.8b1] 29 Mart's Monster Mod - Farm Animals.esp [Version 3.8b1] 2A AleswellHomeQuest.esp 2B AleswellCOBLaddon.esp 2C ArmoryLab.esp 2D ArmoryLab better armory.esp 2E Better Benirus Manor - Helping Hands.esp [Version 2.01] 2F Better Benirus Manor.esp [Version 4.82-Cobl-SI] 30 BrotherhoodRenewed.esp [Version 1.1.2] 31 EM_Cheydinhalhouse1.esp 32 COBL_EMCheydinhalSwanCottage.esp 33 TinyHouse.esp 34 COBLaddonTinyHouse.esp 35 DLCBattlehornCastle.esp 36 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.11] 37 DLCFrostcrag.esp 38 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.9] 39 Knights.esp 3A Knights - Unofficial Patch.esp [Version 1.1.6] 3B Mart's Monster Mod - Knights.esp [Version 3.8b1] 3C Grass Overhaul.esp 3D Salmo the Baker, Cobl.esp [Version 3.08] 3E HUD Status Bars.esp [Version 5.3.2] 3F DecoratorAssistant with OBSE v1.1.esp 40 DS Storage Sacks.esp [Version 1.3] 41 Speedy Looting OBSE.esp 42 RenGuardOverhaul.esp 43 Deadly Reflex 5 - Timed Block with no damage or durability changes.esp 44 DeadlyReflex 5 - Combat Moves.esp 45 1em_Vilja.esp [Version 4.04] 46 ViljainAleswell.esp [Version 1.3] 47 Cobl Races.esp [Version 1.52] 48 Mart's Monster Mod - Resized Races.esp [Version 3.8b1] 49 bgMagicEV.esp [Version 1.7EV] 4A bgMagicItemSigil.esp [Version 1.68EV] 4B bgMagicEVStartspells.esp [Version 1.68EV] 4C bgMagicBonus.esp [Version 1.7EV] 4D bgMagicEVAddEnVar.esp [Version 1.68EV] 4E bgMagicAlchemy.esp [Version 1.57] 4F bgMagicEVShader.esp [Version 1.7EV] 50 bgMagicShaderLifeDetect.esp [Version 1.68] 51 bgMagicLightningbolt.esp 52 MiniMap.esp 53 Bashed Patch, 0.esp 54 EpicLifeDetectRing.esp 55 RealDate.esp 56 Viljatwinbraids.esp Link to comment Share on other sites More sharing options...
forli Posted August 30, 2015 Share Posted August 30, 2015 (edited) Do the Bashed Patch (or any other esp/esm) has an orange or red color in Wrye Bash? Edit: 1Kb size could mean the Bashed Patch totally failed or you put nothing in it. Ask in the Wrye Bash comments/official thread for this. Edited August 30, 2015 by forli Link to comment Share on other sites More sharing options...
HikariWS Posted August 30, 2015 Author Share Posted August 30, 2015 After the build process, it has around 13MB as I remember. After the build some checkboxes change, I didn't changed any manually. There's no orange esp. There are some green. bgMadicEVShader, Cobl Races TNR and Cobl Races TNR SI are porple. Younger Hotter NPC is italic. These last three are highlighted red. Link to comment Share on other sites More sharing options...
forli Posted August 30, 2015 Share Posted August 30, 2015 Green or purple esps/esms are good.A red esp/esm means missing masters (it require other esps/esms but they are missing or disabled). Missing masters usually cause CTD on startup.Check those esps and their masters. Link to comment Share on other sites More sharing options...
Recommended Posts