MrDeadman50 Posted August 29, 2015 Share Posted August 29, 2015 Hey. i re-textured a Vault Jumpsuit with the number 74 on. When i view it on an NPC in the GECK, the textures look perfectly fine and normal. However, on the same NPC in game, they look distorted and completely different. Anything i have done wrong? Thanks. Link to comment Share on other sites More sharing options...
Deleted1205226User Posted August 30, 2015 Share Posted August 30, 2015 Have you a pics in game, so we can see what kind of distortion? Link to comment Share on other sites More sharing options...
MrDeadman50 Posted August 31, 2015 Author Share Posted August 31, 2015 Yeah here is a pic in game. Sorry for the bad quality, had to compress the image. Link to comment Share on other sites More sharing options...
prensa Posted August 31, 2015 Share Posted August 31, 2015 MrDeadman50 - Hello! Looks like the new texture isn't being applied, is it changing colours a bit like a chameleon? If so, have you taken care of archive invalidation? New textures are ignored by the game unless archive invalidation is sorted, simple solution to that is either the stand alone program:ArchiveInvalidation Invalidatedhttp://www.fallout3n...file.php?id=944Or, if you use Fallout Mod Manager (FOMM) click on Toggle Invalidation on the right.For "New" FOMM you have to go to the buttons at the top & select:Tools - Archive InvalidationNexus Mod Manager (NMM) has a built in Archive Invalidation too.DON'T USE BOTH METHODS TOGETHER.Note FOMM/NMM's version often needs to be toggled off & then back on again when you add in a new mod. Hope this helps! Prensa Link to comment Share on other sites More sharing options...
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