Jump to content

New Textures work in GECK, but not in game.


MrDeadman50

Recommended Posts

Hey. i re-textured a Vault Jumpsuit with the number 74 on. When i view it on an NPC in the GECK, the textures look perfectly fine and normal. However, on the same NPC in game, they look distorted and completely different.

 

Anything i have done wrong?

 

Thanks.

 

 

Link to comment
Share on other sites

MrDeadman50 - Hello!

 

Looks like the new texture isn't being applied, is it changing colours a bit like a chameleon?

 

If so, have you taken care of archive invalidation?

 

New textures are ignored by the game unless archive invalidation is sorted, simple solution to that is either the stand alone program:

ArchiveInvalidation Invalidated

http://www.fallout3n...file.php?id=944

Or, if you use Fallout Mod Manager (FOMM) click on Toggle Invalidation on the right.

For "New" FOMM you have to go to the buttons at the top & select:

Tools - Archive Invalidation

Nexus Mod Manager (NMM) has a built in Archive Invalidation too.

DON'T USE BOTH METHODS TOGETHER.

Note FOMM/NMM's version often needs to be toggled off & then back on again when you add in a new mod.

 

Hope this helps!

 

Prensa

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...