Cybersqueek1 Posted May 18, 2011 Author Share Posted May 18, 2011 I FOUND IT!!! I found the answer to the nvgeck problem!Turns out that it was a .dll that I was using for game performance that I got here http://www.newvegasnexus.com/downloads/file.php?id=34778While it works great for the game it interferes with the nvgeck render and preview window. So if anyone else is having this problem just make a backup folder in the NV directory and stick the d3d9.dll in it. Happy days :D Link to comment Share on other sites More sharing options...
alexs189 Posted May 21, 2011 Share Posted May 21, 2011 Its a bug created by room markers blocking view. Ive had problems with this in the past and the fix is simple. Go to the show/hide menu and enable room markers. Delete/move all room markers then refresh the window/ restart the geck and you should see the interior. Note: to see the whole interior it is easiest to delete the marker. Im pretty sure theres a way of resetting deleted markers anyway using the fouedit or whatever its called Link to comment Share on other sites More sharing options...
mototox Posted June 2, 2011 Share Posted June 2, 2011 I FOUND IT!!! I found the answer to the nvgeck problem!Turns out that it was a .dll that I was using for game performance that I got here http://www.newvegasnexus.com/downloads/file.php?id=34778While it works great for the game it interferes with the nvgeck render and preview window. So if anyone else is having this problem just make a backup folder in the NV directory and stick the d3d9.dll in it. Happy days :D Thank you so much! I was having the same problem with rendering in the preview window when viewing races/face. I removed the d3d9.dll (from that link) and launched the GECK and now it works great again! Link to comment Share on other sites More sharing options...
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