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Carcernus Prison Mod Needed Simple Bug Fix


kingtitan

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From what I can understand the author of this mod has discontinued support for his mod. However, there is an issue with the prisoners "escaping" when placed in a prison cell within "Cell Block A". Whenever the player goes to this area and puts said prisoner in a cell, leaves for a while and comes back, the prisoners are at the entrance of "Cell Block A" instead of their respective prison cell. I really enjoy using this mod, however it gets rather annoying when you have to continually keep placing prisoners in their cells.

 

Here is my request: can someone either fix this bug or tell me how to fix it? I know that anyone that uses this mod would greatly appreciate such a fix, and if I were a bit more competent, I would take on the task myself in a heartbeat. I would GREATLY appreciate it if someone would take on this simple task. Here is the link to the mod- Carcernus Prison Mod.

 

P.S. If someone out there knows how to make such a fix but doesn't want to do the work, I will be more than happy to take on the project myself with just a small amount of guidance. Thanks to anyone who is willing to help!

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Someone already says why it happens when you look at the mod's comment page. The prison is reset if you don't visit every 3 days (just like any other cell). The prisoners have AI packages telling them they need to be somewhere else but there's no way out of the prison except through script, so when the cell gets reloaded, they're all at the door marker.

 

I think messing with their AI might fix it, but I'm not sure. I thought you could add AI packages to the prisoners, but those are probably removed every time the cell is reloaded since they don't have them by default.

Edited by fg109
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