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weighted ammo


majinshinsa

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I was wondering how the game decides if your in hardcore (well i know how, a script i found) but not a list of effected things. I want to make ammo weighted even in non hard core more for my mod. thanks
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There is no magic solution to make ammo have weight. For base game ammo objects, you can go through each one (dozens) and set the weight using geck. But if somebody else makes an ammo mod, which adds a new ammo type, it will have the weight they assigned (presumably 0).
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all ammo in the GECK has a base weight but is turned off by casual mode. there is some flag that i cant find that makes ammo use their assigned weight (ie 9mm is .033) hardcore searches show up the VCG quests/scripis ect and nothing in settings... here is the hardcore script:

 

ScriptName VCG01CasualHardcoreMessageSCRIPT

 

short nButton

short bModeSet;

 

BEGIN OnActivate

ShowMessage VCG01CasualHardcoreMessage 1

END

 

BEGIN GameMode

 

set nButton to GetButtonPressed

if (nButton >= 0 && bModeSet == 0)

if ( nButton == 1)

SetHardcore 1;

else

SetHardcore 0;

endif

set bModeSet to 1;

MarkForDelete;

endif

 

END

 

I cant find this Hardcore that it sets, which I hope will show me how to activate ammo carry weight...

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