death12337 Posted April 1, 2011 Share Posted April 1, 2011 How is it that whenever i add some mods, like Classic Weapons Pack, adding a lot of weapons to the game, making NPC's use them aswell and stuff, Makes the creatures HP like INSANELY much? Sometimes i can shoot a supermutant i the head with 3 shots, and his head will blow up, NO crits. Weapon: ALL AMERICAN , and other times with another supermutant, it can take up to 40-60 SHOTS? WTFIs this a bug of downloading too many mods or something? Really destroys the realism of the game -.-..... Gotta be PACKED with ammo to survive a room with like 4 Supermutants... wtf... Anyone experience the same somewhere somehow? This happens To Feral Ghoul Roamers aswell.. and a lot of other animals too . Help please??? Load Order problem or something? Link to comment Share on other sites More sharing options...
rickerhk Posted April 1, 2011 Share Posted April 1, 2011 How is it that whenever i add some mods, like Classic Weapons Pack, adding a lot of weapons to the game, making NPC's use them aswell and stuff, Makes the creatures HP like INSANELY much? Sometimes i can shoot a supermutant i the head with 3 shots, and his head will blow up, NO crits. Weapon: ALL AMERICAN , and other times with another supermutant, it can take up to 40-60 SHOTS? WTFIs this a bug of downloading too many mods or something? Really destroys the realism of the game -.-..... Gotta be PACKED with ammo to survive a room with like 4 Supermutants... wtf... Anyone experience the same somewhere somehow? This happens To Feral Ghoul Roamers aswell.. and a lot of other animals too . Help please??? Load Order problem or something? If you install one mod that does a bunch of weapon damage re-balance, and then another that does the same, but different, or not at all, then you will see inconsistent results. Link to comment Share on other sites More sharing options...
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