Ozzyr Posted April 1, 2011 Share Posted April 1, 2011 I installed deadly reflex 6 and everything works exept direction attacks, for example it doesnt change the combat move when i press D and attack button.I cant do any direction attacks at all, I can do headbutt and forward kicks and all that doesnt require aswd combinations.I have searched for the problem but i didnt find any solution so i made my own topic. Link to comment Share on other sites More sharing options...
NeonPeanut Posted April 1, 2011 Share Posted April 1, 2011 (edited) Can you post your load order, please? There isn't a lot of information to go off of. Here's how: http://wiki.tesnexus.com/index.php/How_to_post_a_load_order_for_Oblivion Edited April 1, 2011 by NeonPeanut Link to comment Share on other sites More sharing options...
Ozzyr Posted April 2, 2011 Author Share Posted April 2, 2011 Can you post your load order, please? There isn't a lot of information to go off of. Here's how: http://wiki.tesnexus.com/index.php/How_to_post_a_load_order_for_Oblivion Oblivion.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmCobl Main.esmMart's Monster Mod.esmFCOM_Convergence.esmHorseCombatMaster.esmBetter Cities Resources.esmFran Armor Add-on.espNatural_Weather_by_Max_Tael.espNatural_Weather_HDR_with_darker_Nights_by_Max_Tael.espNatural_Weather_HDR_by_Max_Tael.espNatural_Habitat_by_Max_Tael.espNatural_Water_by_Max_Tael.espLiving Economy.espLiving Economy - Items.esp3 Alternative Stories.espCobl Glue.espOscuro's_Oblivion_Overhaul.espMart's Monster Mod - More Wilderness Life.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Looting NPCs & Creatures.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Farm Animals.espMart's Monster Mod - Diverse WaterLife.espMart's Monster Mod - Slof Horses Complete.espFCOM_ArcheryRealSwords.espFCOM_ArcheryHunting&Crafting.espFCOM_MoreRandomItems.esp300_Caldera.espAkaviri Imports.espNaughty_Joana_01.espardah.espThe Lost Spires.espAFK_Weye.espVergayun.espbartholm.espNatural_Vegetation_by_Max_Tael.espSP1stPLegs.espReturn Of Shadows.espBetter Cities Full.espDeadly Reflex 6 - Timed Block and 250% damage.espDeadlyReflex 6 - Combat Moves.espDRSplatter.espMounted_Spellcasting_Deadly_Reflex_Compatible.esp1em_Vilja.espBetter Imperial City.espBetter Cities - Unique Landscape Chorrol Hinterland.espBetter Cities - Unique Landscape Barrowfields.espBetter Cities - COBL.espBetter Cities - Unique Landscape Cheydinhal Falls.espBetter Cities - Unique Landscape Imperial Isle.espBetter Cities - Unique Landscape Skingrad Outskirts.espBetter Cities - The Lost Spires.espBetter Cities .espWindowLightingSystem.espFaregyl.espKopia av Oscuro's_Oblivion_Overhaul.esp Link to comment Share on other sites More sharing options...
Laiko Posted April 2, 2011 Share Posted April 2, 2011 Well I'd place DeadlyReflex 6 - Combat Moves.esp below your bashed patch. I don't merge my DR CM esp into bashed patch fyi, I just activate it and place it below it. Let me know if that works for you. Link to comment Share on other sites More sharing options...
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