freakeinstein Posted April 1, 2011 Share Posted April 1, 2011 hello, is there a way to make weapon mods for dao? if so, what is polycount limitation for the weapons? Link to comment Share on other sites More sharing options...
Thandal Posted April 1, 2011 Share Posted April 1, 2011 Welcome, freakeinstein; Try here: DANexus, for a wide variety of mods: weapons, armour, appearance, campaign, plot... You name it, there's a mod for it! :laugh: Find some ones you like and examine them in detail to see what's needed. Also see here: DANexus Forums. There are four different sub-forums (including "Requests) about modding. They're at the bottom of the page. Lots of helpful tips and techniques discussed in there. :thumbsup: And for a general intro to making mods work in-game, take a look at this article: "Using Dragon Age Mods for Dummies". Happy Modding! :thumbsup: Link to comment Share on other sites More sharing options...
DarkeWolf Posted April 1, 2011 Share Posted April 1, 2011 I'd recommend keeping them in the middle-range for polycount and tex resolution. ESPECIALLY if you're planning to release them to the public. This game has a horrible memory leak, and the higher rez and poly is gonna make it that much harder on systems that struggle with the game after the leak starts draining them. ;) Link to comment Share on other sites More sharing options...
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