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Changing Models in the Geck


LongRaider

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I'm working on a house mod right now and its basically just a really, really small Shack.

So, instead of having a fullblown worrkbench taking up a huge amount of space, I wanted to simply use a toolbox to craft from.

So I took the "electricalswitch01" created a new form with it and changed the model to that of a toolbox and changed the script to that of a workbench.

HOWEVER

Why can't I go into the meshes .bsa to find the toolbox mesh? Do I have to extract that mesh into my own folder and use that?

And when I release this mod, is it okay to distribute said folder with the mesh from the game? Or am I missing something?

Thank you in advance.

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