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How to use NetImmerse Override to apply multiple overlays on the player?


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Posted (edited)

I started to learn how to use NetImmerse Override.

Now I can use the following line to apply an overlay on the player.

 

NiOverride.AddNodeOverrideTextureSet(a, true, "Body [Ovl1]", 6, -1, texture, false)

 

But I'm cannot figure out how to apply multiple overlays.

In the NetImmerse Override's setting file "nioverride.ini", it is said that:

 

[Overlays/Body] ; "Body [Ovl#]" and "Body [sOvl#]"

; Determines how many body overlays there should be

iNumOverlays=6 ; Default[6]

 

So I assume I can apply different texture to different "Body [Ovl#]".

However the following code won't work, the second texture will replace the first one.

 

NiOverride.AddNodeOverrideTextureSet(a, true, "Body [Ovl1]", 6, -1, texture1, false)

NiOverride.AddNodeOverrideTextureSet(a, true, "Body [Ovl2]", 6, -1, texture2, false)

 

Could someone teach me how to apply multiple overlays?

Edited by Hermisky
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