Tovleman Posted April 3, 2011 Share Posted April 3, 2011 I'm currently making a personal mod for Oblivion IV, and I have some problems here: 1. How do I add custom speech to a merchant? 2. How do I add large amounts of things in containers? 3. How can I create people walking around a cell and never leave? 4. How does one reskin, lets say, a bottle? I hope this is the right forum, I'm still kind of new here. Thanks. Link to comment Share on other sites More sharing options...
David Brasher Posted April 3, 2011 Share Posted April 3, 2011 (edited) Your mod idea is large and you will need to learn a lot of stuff. Here is the official Bethesda link to where the tutorials and documentation are: Elder Scrolls Construction Set Wiki 1. You will need to create a new "quest" or modify an existing one. You will need to add new infos with the associated conditions, result scripts, addtopics, or choices. Quest Dialog Tutorial 2. In the CS, create a new custom container with a new form ID. This is so you don't edit all the containers in the whole world when you start adding large amounts of things to them. Open the dialog for your new container. Drag and drop things from the object window onto the inventory list for your container. 3. Remove all the AI packages from the NPCs and add a wander package based on editor location (starting location) from CS>Main Window>Character>Packages. A couple options would be aaaCreatureInterior512 or aaaCreatureExterior512. 4. Reskinning is a big old giant thing to learn and more involved than all your other plans. You will need things like GIMP and NifSkope as well as the CS. Here is one tutorial: Better Retextures there are others available. If you read anything about the program "TR" then back off. You don't want TR. It is obsolete. You want NifSkope. Only read tutorials that tell you how to replace textures with NifSkope. Edited April 3, 2011 by David Brasher Link to comment Share on other sites More sharing options...
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