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Texturing Problem


vaal1

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I have been working on a new texture for a robe trough Nifscope and Photoshop but I just found out that the robe, in-game becomes invisible from far, leaving the head and hands of the NPC alone(...as well as this moder really angry :P ). I think that there should be a way to solve this trough Nifscope but I am not that experienced with it to know.

 

Could someone please give us a hand?

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In the construction set, you have to adjust the visiblility distance of the object to match that of your character (I don't know the exact number). An easy way to find the number would be to match it to other robes in the game.
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Did you or did you not create mipmaps?

How do you create mipmaps?

In the construction set, you have to adjust the visiblility distance of the object to match that of your character (I don't know the exact number). An easy way to find the number would be to match it to other robes in the game.

Where do you do that from?

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