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Editing fists?


marharth

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Have a look at the boxing tape, it has a script effect called BoxingTapeFatigueOnHitScript and an object effect called DummyNVBoxingGloves. Have you tried adding these effects to the Fists weapon? The damage and fatigue values in the script can surely be edited to your liking.
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Setting it to some low value, like 1, in the script didn't help? Maybe hand to hand damage is controlled by some hardcoded function.

 

Sorry, but I'm out of ideas. :confused: Maybe someone with more extensive knowledge will come along and shed more light on this issue.

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