xeonzs Posted September 11, 2015 Share Posted September 11, 2015 (edited) Hello Nexus community, This is my first post on the forums so forgive me if I didn't provide some crucial troubleshooting data. I'm having an issue with the Vanessa companion mod: http://www.nexusmods.com/newvegas/mods/56270/? where she keeps holstering her weapon in the middle of combat.I've looked around the internet and it seems to be very similar too Boone's reholstering issue in patch 1.2.0.31 which was forcing the game to reset his AI package every 5 seconds.The exact cause there was:""an issue in the VDialogueCraigBooneSCRIPT. There is a section that monitors the player's reputation with the NCR and triggers a force greet if certain conditions are met. The code was causing Boone to evaluate his packages every five seconds even when not required. Two semicolons fixes it. On hindsight, it's pretty obvious what was happening. An EVP will cause an NPC to drop out of combat - holster their weapon. When run constantly, apparently it breaks head tracking in the follow packages also."" So I'm thinking this might be an issue with the way her AI is written since it sounds exactly the same and like an easily human-to-make mistake. The mod only provides a few files (I install mods manually exclusively and don't use any mod installer or NVSE) which are:[File] VanessaFollowerNV.bsa[File] VanessaFollowerNV.esm[Folder] Sound > [Folder] Voice I'm currently looking what editor I'd need to edit the bsa or esm file, as I'm also unsure which file to edit to check for flaws. I've checked for incompatibilities with the mod, but none are mentioned, the mod also has very little impact since it contains everything itself and doesn't require any additional files or make many changes to the world, literally only like 8 minor ones. The Load order is also correct, I've let LOOT organize and then manually verified it was in the correct order as requested by the mods I've installed and it works fine, I almost never crash except at the vanilla game crashes like when you want to fast travel somewhere after 2 hours of gameplay. Any help would be sincerely appreciated. Thank you,Xeonzs EDIT:Okay so I've installed FNVEdit and after looking at her main script "VanessaSCRIPT" I saw there was a local variable called VanessaDrawnScript, so I opened that script instead and this is the SCTX script: scn VanessaWeaponsDrawnScript ;;;;;The following Statement control Vanessa's Weapons Drawn Function Begin GameMode If VanessaREF.VanessaHired == 1 && VanessaREF.IsInCombat == 0 If VanessaREF.VanessaweaponDrawn == 1 If player.IsWeaponOut == 1 VanessaREF.SetAlert 1 Elseif player.IsWeaponOut == 0 VanessaREF.SetAlert 0 Endif Elseif VanessaREF.VanessaWeaponDrawn == 0 VanessaREF.SetAlert 0 elseif VanessaREF.VanessaChillout == 1 || VanessaREF.VanessaDance == 1 || VanessaREF.VanessaGuitar == 1 || VanessaREF.VanessaHot == 1 || VanessaREF.vanessaEat == 1 ||VanessaREF.VanessaDrink == 1 VanessaREF.SetAlert 0 VanessaREF.Set VanessaREF.VanessaWeaponDrawn to 0 endif endif End I think IsInCombat should be 1, because if she's in combat it should be out right? Edit2:I found out I can't change the value in FNVEdit, so I'm trying to adjust the script in GECK however since I haven't used it before it's proving more difficult then I thought to keep the script in the same esm instead of making a seperate esp. Edit3:After downloading GeckPU still wasn't able to directly save the updated script in the master file, but I figured I'd try it with the new esp I had created with the updated script but she shows the same behavior (Yes I did load it and in the correct order) Edited September 11, 2015 by xeonzs Link to comment Share on other sites More sharing options...
rickerhk Posted September 12, 2015 Share Posted September 12, 2015 The IsInCombat == 0 prevents the script from messing with her/changing it's state when in combat - which is good, because the AI will ignore the Alert setting anyway. FNVEdit doesn't have a script compiler - you can only look at the source, not change it. You need to load the Geck with NVSE to edit the script. But most likely it's some other mod messing with her AI packages or inventory. Link to comment Share on other sites More sharing options...
GePalladium Posted September 12, 2015 Share Posted September 12, 2015 (edited) Thx Rick :wink: @xeonzs Post your question directly on the mod page please.That script is used when you ask to vanessa to draw her weapons with the player ...I don't think that's what you're looking for.. Edited September 12, 2015 by GePalladium Link to comment Share on other sites More sharing options...
xeonzs Posted September 12, 2015 Author Share Posted September 12, 2015 (edited) The IsInCombat == 0 prevents the script from messing with her/changing it's state when in combat - which is good, because the AI will ignore the Alert setting anyway.FNVEdit doesn't have a script compiler - you can only look at the source, not change it.You need to load the Geck with NVSE to edit the script. But most likely it's some other mod messing with her AI packages or inventory. Thx Rick :wink: @xeonzs Post your question directly on the mod page please.That script is used when you ask to vanessa to draw her weapons with the player ...I don't think that's what you're looking for.. This is the list of mods I use: YUP - Base Game + All DLCMikotoBeauty.esmWarzones - Misanthropy PureSomeguySeriesMomodMoreTraitsMorePerksNevadaSkiesYUP - NPC Fixes (Base Game + ALL DLC)MikotoBeauty.espPerkEveryLevel.espImmersive Karma.espMore Perks Update.espNewVegasBounties.espIncreaseLegion1_1.espCentered 3rd Person Camera.espPopulatedCasino-Medium.espMoretraitsUpdate.espEve FNV - All DLCNevadaskies - ultimate dlc edition.esp While making this list I noticed YUP NPC fixes, which might be conflicting, I'll try deactivating it and see how Vanessa works, if it works fine I'll update my post on the mod as you requested. (I did comment there about the issues already)EDIT: Nope, she still does it. Edited September 12, 2015 by xeonzs Link to comment Share on other sites More sharing options...
GePalladium Posted September 12, 2015 Share Posted September 12, 2015 I can investigate with you on that issue, but it's very much better to close this topic and talk in Vanessa's mod page, that's the place for this kind of problem.And I feel more confortable in my own page rather than directly in the forum.... If you don't mind Link to comment Share on other sites More sharing options...
xeonzs Posted September 13, 2015 Author Share Posted September 13, 2015 I can investigate with you on that issue, but it's very much better to close this topic and talk in Vanessa's mod page, that's the place for this kind of problem.And I feel more confortable in my own page rather than directly in the forum.... If you don't mind Ofcourse I understand, I thought I'd have to ask for help here since this is the mod troubleshooting sub forum hehe. I'll update my post in my comment with the list of mods I use and I'll try deactivating all mods besides hers even though it might corrupt the save. Link to comment Share on other sites More sharing options...
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