ozziefire Posted April 4, 2011 Share Posted April 4, 2011 I have an outfit I am modding for personal use when I strip off the boots & belt they work fine as seperate items but the top seems to make my skin invisible when I seperate it from the skin. Thee must be a simple seting somewhere I assume to turn this off so I can use this top with a normal type 3 skin replacer? Link to comment Share on other sites More sharing options...
wetblanket Posted April 4, 2011 Share Posted April 4, 2011 Tops replace the upper body so, if they show skin, skin must be included with the top mesh. Link to comment Share on other sites More sharing options...
satanslilhelper Posted April 4, 2011 Share Posted April 4, 2011 Are you assigning the top to the upperbody slot in the GECK? This slot replaces the whole body, as well as adding the top itself. In a similar fashion, an item using the head slot would replace the head and so on. This is useful as it prevents the garment from clipping with the body/head (etc) mesh. You'll have to use one of the "non-body-part" slots if you don't want to have this problem."Replacer" slots - head, hair, upperbody, left hand, right hand, pipboy, weapon."Non-replacer" slots - everything else. Link to comment Share on other sites More sharing options...
ozziefire Posted April 5, 2011 Author Share Posted April 5, 2011 (edited) Ahh thanks, that explains it for me, I will work around that ok Edited April 5, 2011 by ozziefire Link to comment Share on other sites More sharing options...
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