lostone1993 Posted April 5, 2011 Share Posted April 5, 2011 I am wanting to Convert the spore carrier to something like the upperbody for a custom race, which would be easier/ betterA) Separate the head and body models and replace OrB) retexture the upperbody to the same texture as spore carrier Image for referencehttp://images.wikia.com/fallout/images/a/af/Spore_carrier.png Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted April 5, 2011 Share Posted April 5, 2011 B Link to comment Share on other sites More sharing options...
lostone1993 Posted April 6, 2011 Author Share Posted April 6, 2011 How would I do B then ? Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted April 6, 2011 Share Posted April 6, 2011 Copy /meshes/characters/_male/upperbody.nif to a new location, such as meshes\lostone1993.Create a new race, and change the character body mesh to the new location.Open the copy of upperbody.nif in nifskope, change the texture path to the path of the spore carrier texture.Right click on it either in the tree view or the render window and choose texture->edit UVMove the vertices around until the parts match up where you want them.Save.Repeat for head and hands. At least that's how I would do it. Link to comment Share on other sites More sharing options...
lostone1993 Posted April 6, 2011 Author Share Posted April 6, 2011 Hmm thanks, Il give that a go Link to comment Share on other sites More sharing options...
lostone1993 Posted April 6, 2011 Author Share Posted April 6, 2011 Hmm thanks, Il give that a go Link to comment Share on other sites More sharing options...
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