elek2008 Posted September 14, 2015 Share Posted September 14, 2015 So I've never had this issue, I made a custom creature by using an armor mesh. It works fine except when it is killed. It does the normal ragdoll animation and falls over. The the mesh freezes in place yet I can drag an invisible body around. If I leave the room and come back he is floating in the default 'T' shape and can not be moved. He uses the human skeleton, I also set up the body parts data and used default ragdoll for it. Link to comment Share on other sites More sharing options...
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