lilmetal Posted September 19, 2015 Share Posted September 19, 2015 So, the way I play is pretty much like a traditional MGS game.No Reflex, no enemy sight indicators, no damage indicators, and no enemy marking.The thing is, there's no way to disable ONLY the enemy markers. It's either all or nothing. I just HATE being able to see enemies through walls.It's completely against everything I learned in Metal Gear.The whole point is to maintain your own situational awareness during a sneaking mission.It's completely ruined when I can see every damn enemy through walls and tunnels. So, my simple request is a mod to remove the enemy markers, while still having all the other world markers.As it works now, you can still see all disabled markers, including enemies in the iDroid, which I think is fine, considering there's no Soliton Radar on-screen. Thanks in advance! Link to comment Share on other sites More sharing options...
likmereet Posted November 8, 2015 Share Posted November 8, 2015 I was hoping and requesting the exact same mod, but now I am at a point that I don't even care about the other markers either. Try to imagin you are in the field, you may have shrapnel in your head but not some weird chip that makes makers visable around you, this makes checking your idriod a lot mandatory but in the end you are starting to do more and more yourself. You can make the map smaller by pressing Y/triangle (if im correct) to make the map smaller so you can orientate yourself better since you can move when your idroid is active. For me this really helps the emersion A LOT.I also recommend setting the "inventory only visable while aiming" option as this gives you a very clean immersive screen when, well, not aiming.Also I personally enabled the 'enemy sight indicator' as this simulates hearing someone say 'huh?' (I only have a crappy headset when it comes to sound) and I installed TPP HARD MOD, this was the combination I was really looking for in this game :) Link to comment Share on other sites More sharing options...
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