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CTD Skeleton


RocketBoo

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When I arrived at the Ritual stone, there is a skeleton (or skeletons) which causes CTD. I haven't got a good look, but it seemed to be stuck in a T-pose.

Some of the bigger mods I have are:
Monster mod, Immersive Creatures, OBIS, OBIS Redone, Deadly Dragons, Undeath, Death Mountain, Beyond Reach.

(Also, cloaks of skyrim are invisible, but if I'm not mistaken, Reinstaling that should fix it)

Here is the Loadorder for more detail:

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
ClimatesOfTamriel.esm
ApachiiHair.esm
SkyUI.esp
ClimatesOfTamriel-Interiors-Warm.esp
Castle Draco Riverwood Edition.esp
3DNPC.esp
DarkTower.esp
Morrowloot.esp
Skyrim Immersive Creatures.esp
Lanterns on the Roads (50% less lanterns).esp
Undeath.esp
OBIS.esp
OBISDB.esp
DawnofWindhelm.esp
WetandCold.esp
Skyrim Immersive Creatures - DLC2.esp
WetandCold - Holidays.esp
ArcheryDummyXP.esp
Inconsequential NPCs.esp
OBIS Redone.esp
iHUD.esp
WhiterunAlivePiano.esp
DawnofRiften.esp
SkyMoMod.esp
DeadlyDragons.esp
RaceMenu.esp
RaceMenuPlugin.esp
aMidianBorn_ContentAddon.esp
Cloaks.esp
Run For Your Lives.esp
Populated Cities 2.esp
Inigo.esp
AMB Glass Variants Lore.esp
Differently Ebony.esp
aMidianborn_Skyforge_Weapons.esp
TimingIsEverything.esp
The Dance of Death - Dawnguard Edition.esp
HothFollower.esp
LIAT - Sounds.esp
LIAT - NPCs.esp
Unmarked Places - Player Homes.esp
Argonius G.esp
WetandCold - Ashes.esp
MOLAGBALKNIGHTLAGRIE.esp
BlackHorseCourier.esp
arnima.esp
The Paarthurnax Dilemma.esp
BlackSacramentArmor.esp
BlackSacramentDBReplacer.esp
dD - Enhanced Blood Main.esp
dD-DG-DB-MonsterMod EBT Patch.esp (disabled)
dD-Dawnguard-MonsterMod EBT Patch.esp (disabled)
dD-DG-DB-Immersive Creatures EBT Patch.esp
HothFollower UFO Patch.esp
Alternate Start - Live Another Life.esp
Bashed Patch, 0.esp
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It sounds like the engine is trying to play an animation repeatedly and crashing to the desktop because of a loop. I would try running FNIS to see if any animations are giving you trouble. you could also just try resetting the area by waiting in a player owned house for 31 days.

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Ok, the waiting fixed it, but still there was 1 skeleton stuck in T-Pose (even after using FNIS)

But it also crashed once before I arrived at the Ritual Stone, but not far from there.
When I loaded Quick save, then there was random dead mudcrab, but it might be killed by the wolves and I didn't notice before the crash

I Don't know that much about how this all works, but I have a feeling there are some conflicts between mods or something.

Man, modding Skyrim is complicated sometimes.

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The crashing started again.
Every other place I visited worked just fine, just the ritual stone has problems. It seems to be caused by the necromancer and skeletons. (It crashed as soon as he raised one of the skeletons)
But if I avoid this area, it should be OK.


I just hope it isn't some more serious problem disguised as a minor one.

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