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Invalid Block Type for quest scripts?


JustAnotherModder93

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Hi

I'm trying to make a quest to kill Colin Moriarty.

I have, however, been having extreme difficulties with creating the script to start the quest. Currently, my plan is to have it with a note the player finds which begins the quest.

I've tried both the scripts that are suggested in:

Including the following "Script"

 

 

scn MODSherlockHolmesQUEST

Begin ontriggerenter

if player.gethasnote MODSherlockHolmesNOTE == 1
SetStage MODSherlockHolmesQUEST 1
Endif

End

 

Unfortunately, each time I hit it, It just comes up with;

SCRIPTS: Script "MODSherlockHolmesQUEST", line 3,

Invalid block type for quest script.

 

I have searched and can't find anything, and tried different ideas given by videos and guides, but I can't figure it out. I would like to know so that I can start learning proper scripting.

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