JustAnotherModder93 Posted September 21, 2015 Share Posted September 21, 2015 HiI'm trying to make a quest to kill Colin Moriarty.I have, however, been having extreme difficulties with creating the script to start the quest. Currently, my plan is to have it with a note the player finds which begins the quest.I've tried both the scripts that are suggested in: Including the following "Script" scn MODSherlockHolmesQUESTBegin ontriggerenterif player.gethasnote MODSherlockHolmesNOTE == 1 SetStage MODSherlockHolmesQUEST 1EndifEnd Unfortunately, each time I hit it, It just comes up with; SCRIPTS: Script "MODSherlockHolmesQUEST", line 3,Invalid block type for quest script. I have searched and can't find anything, and tried different ideas given by videos and guides, but I can't figure it out. I would like to know so that I can start learning proper scripting. Link to comment Share on other sites More sharing options...
blove Posted September 21, 2015 Share Posted September 21, 2015 I believe it is only used in an object script. Why not use OnAdd? That way you do not have to setup a trigger box. Link to comment Share on other sites More sharing options...
Recommended Posts