slitterthelemoncake Posted September 26, 2015 Share Posted September 26, 2015 (edited) I've been trying to edit a weapon mod to bump up the damage and durability, edited the damage/crit dmg and weapon health cells. The issue is that the edited damage and durability cells seem to stick for existing save game (at least the numbers on the inventory tab) but when I start a new save, the edited values somehow revert back to the original values that the mod had before editing. (e.g. original value is 17 and I've changed it to 30 - 30 sticks with existing save but new game seems to keep its 17) I've tried using both GECK and FNVedit, both the same results. Any ideas? Edited September 26, 2015 by slitterthelemoncake Link to comment Share on other sites More sharing options...
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